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Shadow of the Tomb Raider Review

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Price: $59.99

Introduction:

The Tomb Raider series of games has long been recognized as a classic, so when it received a reboot in 2013 with Tomb Raider, many fans and gamers in general were likely skeptical at first, but it proved to be a good game and strong entry in the franchise. It was followed up by Rise of the Tomb Raider and now we have the finale to the reboot trilogy, Shadow of the Tomb Raider. The stakes are high in this one as Lara must fight against Trinity, an organization bent on controlling the world using powers protected by ancient cultures, and now those powers could allow it to remake the world as it wishes. Also, with it being the third game in this new set of stories for introducing and developing Lara Croft into the Tomb Raider, it will likely have a significant impact on the series going forward.

I should state a couple things fairly early here, and I will likely repeat one of them a number of times throughout this review. The key for Shadow of the Tomb Raider was provided to me, but more importantly it gave me early access to the game. This means the version I have played is one without the Day One patches and optimizations we so often receive for new games, and that I am not using drivers with any special optimizations present. I will go into more detail about the impact I believe this had on my experience and what impacts I think such updates could have, but that will be speculation and should be treated as such. I will say this right away, for anyone wondering, there are no ray-tracing options in the version I played.

Something else I want to say is that I did not capture my review playthrough for this game, like I did for F1 2018. I played using the DirectX 12 API (but did collect frame time data for DX11 too) which, sadly, I do not have a means to easily capture, so this was not possible for technical reasons. Also being such a story-dependent game, I do wonder if sharing such captures would be appropriate. (You can let me know what you think in this review's forum thread.)

Finally, Shadow of the Tomb Raider has an M rating from the ESRB for intense violence, strong language, and blood and gore. Obviously I do not have any videos but I do have screenshots which may capture such content. If the content of this game is inappropriate for you, then likely so is this review.

With all of that covered, time to get reviewing.



  1. Shadow of the Tomb Raider - Introduction
  2. Shadow of the Tomb Raider - Graphics
  3. Shadow of the Tomb Raider - Story
  4. Shadow of the Tomb Raider - Gameplay
  5. Shadow of the Tomb Raider - Additional Gameplay Screenshots
  6. Shadow of the Tomb Raider - Conclusion
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