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Humble Bundle: PC and Android 10 Review


Galcon Legends & Fusion Review:

Although these are technically separate games, the core mechanics of Galcon Legends and Galcon Fusion are identical enough that both will be reviewed in this section.

Both Galcon games are arcade-like RTSs, in which you try to capture planets with your fleet of ships, which are built on the planets you have already captured. The planets' sizes dictate how quickly they are able to produce new ships, with larger planets being faster than smaller ones. Naturally capturing planets is going to be a priority, but you must also protect those you have, or let your enemies take them.

Of the two games, the one that best familiarizes the player with the gameplay is Legends. This is not very surprising though as this title is just a single player campaign, meant to expose you to different strategies. As you progress you are given the choice to level up, making the next system you play in more difficult. If you ever hit a wall, you can reduce the difficulty to one you were more successful at.

Legends does a good job of introducing you to the various gameplay elements, such as controlling how many ships you send to attack (or defend) other planets. It also teaches you some of the advanced controls and tactics immediately, such as how to send fleets from multiple planets on a single attack. All of this with a clear interface to provide you with the information you need. This is true of both the Android and PC versions.





Fusion however is somewhat lacking on the Android version, but before I get to that, I want to bring up some of the differences between the two titles. While Legends is a single player, campaign driven experience, Fusion is more of an arcade game, with multiple game modes being available to you from the beginning. It also supports multiplayer, though you will need a Galcon account to set that up.

On PC, Fusion is very similar to Legends for appearances, but on Android it is drastically inferior. The first thing I noticed is that the game window is actually pillar and letterboxed, making it significantly smaller than my phone's screen. The text within that game window is also close to illegible, due to how it seems to have been scaled down for that window size. Also none of the planet highlights are present, so you cannot see when you have selected a planet or not, or if you have selected multiple planets. This, as you can imagine, makes it very difficult to follow the action. Fortunately the PC version does not suffer any of these issues.

Are these two games something worth getting the bundle for? I believe so, as at least Galcon Legends should make a good commute game. The gameplay is quick and easy to pick up, making it a natural fit for mobile devices, but it still works very well on full size computers. If it were not for the interface issues of Galcon Fusion, the same could be said of its Android version, but as it is now, only the PC version is worth playing.


Legends on the left and Fusion on the right

  1. Humble Bundle: PC and Android 10 Review - Introduction
  2. HB: PC and Android 10 Review - Draw a Stickman: EPIC Review
  3. HB: PC and Android 10 Review - Galcon Legends & Fusion Review
  4. HB: PC and Android 10 Review - Symphony Review
  5. HB: PC and Android 10 Review - Breach & Clear BTA Review
  6. HB: PC and Android 10 Review - Fieldrunners 2 BTA Review
  7. HB: PC and Android 10 Review - METAL SLUG 3 BTA Review
  8. HB: PC and Android 10 Review - Skulls of the Shogun BTA Review
  9. HB: PC and Android 10 Review - Conclusion
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