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G.SKILL Ripjaws SV710 Virtual 7.1 Headset Review


G.SKILL Ripjaws SV710 Virtual 7.1 Headset Closer Look:

G.SKILL is diving head first into the battlefield that is gaming peripherals, developing not one but two headsets. This review is focused on the SV710, but a higher end headset is also available from G.SKILL — the SR910 is a real 7.1 surround sound headset. The SV710 is more affordable by using virtual 7.1 surround through two 50mm drivers versus the true seven speaker setup of the SR910.

Like most of the other gaming options from G.SKILL, the coloring is primarily black with red lighting. This will limit the market from those that want matching lighting to their systems (or no lighting at all). Oddly the remote control lights up blue by default and blinks red and blue when muting the microphone.

For being so large this headset is quite light at 350g. The cable is very generous too – 3m or nearly 10ft. The cable is nice and flexible, although it is absent any fiber sleeving like the MX780 and KM780 featured. The headset is designed for giants, especially the headband with suspension pad. The suspension pad doesn't begin to engage properly unless you meet or exceed 4.5" as measured from the top of the head to the top of the ear. The average sellion to top of head is approximately 4.4" for men and 4.1" for women. The sellion is measured from the top of the head to the nasal root, which is usually below the top of the ear. What this means is that for average men and women this headset will slide down until their head puts enough pressure on the suspension pad to stop the movement, folding ears and putting pressure on the jaw. This is a fatal flaw for most people, unless the target market is the rare few who have larger heads. Statistically women have a shorter distance so this problem will be even more common for them. My head is above average and barely applies any pressure to the suspension pad, and letting it go causes it to sag enough to get uncomfortable quickly unless I pad it further. Unless you have a large head and/or hairdo and/or wear tall hats, this setup could be very uncomfortable for you. Another option is to put something between the headband and suspension strap. The suspension strap can expand up to 5.25" from the top of the head to the top of the ear, more than enough for most everyone on Earth. There is no way built in to lock the suspension strap to a desired length which would help to alleviate some of these problems (but even at minimum length most people would have troubles with the suspension pad being too high). I guess you could wear a helmet under the headset!















The ear cups are closed-backs with a semitransparent plastic and the G.SKILL company logo inside backlit with red LEDs. You can also see the back of the 50mm drivers. The microphone is retractable and flexible. The ear pads feel nice – they are padded leatherette. A thin mesh separates the plastic grill from the wearer's ear. The suspension pad is attached to the headband by plastic straps that are clipped on. The straps slide out of the suspension pad when pressure is applied and go back in when released, allowing the headset to sag until enough pressure is achieved to keep them from moving further. The suspension pad has five foam blocks to help with padding. As was mentioned above, the minimum spacing is already greater than that of an average person's head size. Since the suspension pad was designed this way it will expand the sizing until there is enough pressure on it to stop it. My head is above average already and I had to take a folded beanie hat and fold it in half – stuffing it in between the suspension pad and my head, to keep the ear cups from pressing down on my ears as badly as it does without the hat. Without modification very few people will find this headset to fit them well – either people with large heads (greatly above average), hair, and/or hats might find it comfortable. The ear cups are attached solidly and have a good amount of rotation (roughly 180º), the top is a metallic stud that has the letter G on it. The cables for the speakers run outside next to this stud and then weave through a hole in the headband, running along a notch on the inside of the headband from one speaker to the other. The main wiring is then run through the speaker that has the microphone.




The audio control desktop remote has three buttons. A large plus and minus button straddle the red G.SKILL logo in the center. These buttons light up blue when powered on and only turn red momentarily when blinking from the microphone being muted using the third button – the microphone mute button is located on the side next to the plus button. It isn't labeled and is barely noticeable. The cable is 3m long, terminated with a gold plated USB 2.0 Type A connector. A label is attached that gives the model name and information – G.SKILL Ripjaws SV710 Virtual 7.1. The opposite side shows the serial number, says Made in China, and has RoHS, FCC, and CE logos.



The next page will cover the software installation!

  1. G.SKILL Ripjaws SV710 Virtual 7.1 Headset: Introduction
  2. G.SKILL Ripjaws SV710 Virtual 7.1 Headset Closer Look: Continued
  3. G.SKILL Ripjaws SV710 Virtual 7.1 Headset: Software
  4. G.SKILL Ripjaws SV710 Virtual 7.1 Headset: Specifications & Features
  5. G.SKILL Ripjaws SV710 Virtual 7.1 Headset: Testing & Results
  6. G.SKILL Ripjaws SV710 Virtual 7.1 Headset: Conclusion
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