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AMD Releases Radeon 17.7.2 Drivers With New and Returning Features

Category: Video Cards
Posted: 06:23PM

Today AMD released a new GPU driver, Radeon Software Crimson ReLive Edition 17.7.2, that has a number of improvements but also some nice new features targeting gamers and developers. Starting with the improvements, optimizations and reduced overhead for DirectX 9 and select DirectX 11 titles should improve responsiveness and some games should be loading faster as well. The Radeon ReLive recorder has also gotten some attention bitrates up to 100 Mbps being supported, lower overhead from optimizing memory usage, new controls for camera transparency, new notifications, and enhanced audio controls allowing you to customize microphone volume, audio boost for captured replays, and push to talk support for the microphone. Radeon Chill, which will intelligently lower framerate to reduce GPU workload, now supports games using DX12 and Vulkan, and multi-GPU systems, hybrid graphics configurations, and Radeon XConnect systems can all use the feature. Frame rate target control also now supports DirectX 12 and multi-GPU systems.

On the returning features front, Radeon Additional Settings has been retired with the controls it supported coming to Radeon Settings, including switchable graphics, color depth, and pixel format. Also there are per-display color controls now, allowing brightness, hue, contrast, and saturation all to be set in the display tab. WattMan has also gotten some additions with support for memory underclocking and power state controls.

For new features, we have Enhanced Sync targeting gamers and Radeon GPU Profiler aiming for developers. Enhanced Sync is a new VSync option meant to prevent screen-tearing while keeping latency low. The information specifically states it achieves at an unlocked frame rate, and looking at one of the graphs on the Enhanced Sync page, it appears this solution does not require reaching multiples of your refresh rate, though testing may be needed to confirm this. It also tries to avoid issues at low frame rate without introducing lag as well. Radeon GPU Profiler is a tool to allow developers to capture and analyze low level, built-in hardware thread tracing for DirectX 12 and Vulkan on Fiji and Polaris GPUs. Basically it will allow developers to precisely see what is happening within a GPU to identify bottlenecks and stalls, as well as to analyze async compute usage.



Source: Radeon.com and AMD

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