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OnLive Game Pricing Revealed; Proves Uninspiring

Category: Gaming
Posted: 10:14AM
Author:

We recently heard about OnLive's Founding Members Program, which will give early adopters of the service a subscription free for a year, followed by a reduced monthly rate of $4.95 for an optional second year. Eurogamer is now reporting a list of available games and how much you can expect to pay to access them. If it turns out to be accurate, then I can see a lot of people being unimpressed about what you are getting for your money. The list of games and their associated prices is reported as follows:

  • AaaaaAAaaaAAAaaAAAAaAAAAA!!! – A Reckless Disregard for Gravity : $9.99 for unlimited access
  • Assassin's Creed II : $39.99 for unlimited access
  • Batman: Arkham Asylum : $6.99 for 5 days / $4.99 for 3 days
  • Borderlands : $29.99 unlimited access / $8.99 for 5 days / $5.99 for 3 days
  • Brain Challenge : $4.99 unlimited access
  • Colin McRae DiRT 2 : Demo Only
  • Defense Grid Gold : $13.99 unlimited access / $6.99 for 5 days
  • F.E.A.R. 2: Project Origin : $19.99 unlimited access
  • Just Cause 2 : $49.99 unlimited access
  • LEGO Harry Potter: Years 1-4 : Demo Only
  • Madballs in Babo: Invasion : $9.99 unlimited access
  • Prince of Persia: The Forgotten Sands : $49.99 unlimited access
  • Puzzle Chronicles : $9.99 unlimited access / $3.99 for 3 days
  • Red Faction: Guerilla : $19.99 unlimited access
  • Shatter : $8.99 unlimited access
  • Tom Clancy's Splinter Cell: Conviction : $59.99 unlimited access
  • Trine : Demo Only
  • Unreal Tournament III: Titan Pack : $19.99 unlimited access / $6.99 for 5 days / $4.99 for 3 days
  • World of Goo : $19.99 unlimited access / $6.99 for 5 days / $3.99 for 3 days

Demos are available for all games apart from Prince of Persia: The Forgotten Sands. Currently "unlimited access" means until at least the 17th of June 2013 (Eurogamer's assumption that this is because of the limits of current licensing agreements seems a sensible one). Presumably (hopefully!) that date will be extended in the future, as what would essentially be a three year rental for prices comparable with that of full retail wouldn't represent good value. Also note that maintaining access to your games requires an OnLive subscription itself, that bit-tech is reporting will cost $14.95 per month, assuming you don't get into the Founding Members Program. If you let your subscription lapse, you lose access to your games until you reinstate it.

What are your thoughts on these figures? Is this a pricing model that can actually work? Let us know in the comments, or discuss this in the forums.



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tkrow21 on June 21, 2010 10:19AM
This will work worse than the PSP Go.
xXero on June 21, 2010 12:16PM
For the non unlimited access rentals $/day needs to be reduced. I could see some people that have low end systems but good internet finding value in it for short term subscriptions but I don't think its a service people will subscribe to for a long time. The service will also have to work close to perfectly and provide high-end graphics.
Locutus on June 21, 2010 02:01PM
The problem is that you basically need fiber for you to get good latency with their setup. I don't see this being practical for people who don't own high-end computers.
NCC10281982B on June 21, 2010 03:12PM
I'd be will to try this but man this sounds expensive.
NCC10281982B on June 21, 2010 03:13PM
Edit: I signed up for the Founding Members Program a few days ago. no word yet. :(
bilcliff on June 21, 2010 08:26PM
this service is going to fail badly. The "unlimited" prices for Just Cause 2, A Reckless Disregard for Gravity, Prince of Persia, UT, World of Goo, & spliner cell are all the same as the prices on steam. steam doesn't have a monthly subscription service and doesn't require super fast interenet. The only ones cheaper were red faction and fear 2 but that could be a regional thing as the AUS steam has somethings more expensive.
Comp Dude2 on June 22, 2010 02:11AM
@bilcliff The point is, you buy the game just as normal, but you are paying monthly to have it rendered else where, and saving you the cost of buying a quick computer. I see internet bandwidth and latency being the biggest problem here, most people using ADSL will still be stuck for performance. But at $180 a year it is probably cheaper than buying a faster computer as you'd maybe only get 3 years from a system before you need to pour more cash into it.
Locutus on June 22, 2010 06:19AM
But that's nowhere near being cheaper than a standard console. And you don't need super fast internet for a console. Oh and, if you don't pay your subscription fee you don't get to keep those games, but with a console you could just sell them on ebay.
nickosha on June 22, 2010 04:03PM
Well it may be cheaper (in the short run) but you are also getting much worse quality (720p, probably some lag, possible downtime, limited), you still have an old computer, you will likely spend more on games(likely no sales), and there is no modding. I know you were just pointing out the benefit, but I hope that people recognize the negatives, too.

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