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Grilka's Scourge Warlock Neverwinter Build


Change Log

*Updated November 9, 2018 for Mod 15

*Edited July 3, 2018 to update powers

*Updated June 26, 2018 for Mod 14

*Originally published for Mod 13 on February 21, 2018 


Scourge Warlock Guide

The Scourge Warlock was the first character I made on Neverwinter, and it’s by far my favorite class. I recommend Tiefling as your race, but Human is a viable alternative.


My build is focused on High Crit, 100% Armor Pen when procced, and balancing some Lifesteal, Defense, and HP. My Weapon Enchantment is Feytouched, and my Armor Enchantment is Soulforged. Dread is another great choice for your weapon. My Primary Artifact switches between the Sigil of Devoted and the Soulsight Crystal.

Some other good artifact choices are the Wheel of Elements, Lantern of Revelation, and Thayan Book of the Dead. The Demon Lords’ set is the best, but it's really expensive and difficult to acquire, so I recommend the Black Ice Beholder set as an alternative; it has good stats and Ability Scores.

As for companions, I focused on increasing my damage. In this image, I am using the Chultan Tiger, Fire Archon, Earth Archon, Air Archon, and Razorwood. If you use a Dread Enchantment, I suggest a Siege Master instead; the Crit Severity from the Dread Enchantment puts you at or over the cap, so the Razorwood is useless when paired with it.

Feats and Powers

Because there are two free loadouts, I'll provide my two primary builds: Fury (solo/DPS) and Temptation (parties).


This is my high-damage AOE/Trash Mob build. If you chose Human (instead of Tiefling), I suggest you put your three extra feat points into Blood Pact of Cania. If you use Gates of Hell, I suggest taking out Daughter's Promises and putting in Gatekeeper's Empowerment. 

There are a few powers I use with this loadout, depending on what I’m fighting. Try each power out and see which ones work best for your situation and play-style. I usually use PoP, Curse Bite, and Killing Flames, but sometimes I'll trade CB for Arms of Hadar. These are all good powers, so test them out and see what you like. I highly recommend keeping PoP up though. For Class Features, I usually use All-Consuming Curse and Shadow Walk, but I'll swap in Dark Prayers for CR and other hard stuff.

At-Wills: Eldritch Blast, Hellish Rebuke

Encounters: Pillar of Power(PoP),  Killing Flames, Firey Bolt, Curse Bite, Harrowstorm, Arms of Hadar

Dailies:  Brood of Hadar, Gates of Hell (Gates of Hell is mechanically intensive, but it can do big damage)

Class Features: Dark Prayers (if you're feeling squishy), Shadow Walk (speed runs), All-Consuming Curse, Prince of Hell (if you need the Arm Pen)

Gates of Hell is a difficult power to use effectively. I personally don't use it, but it does a lot of damage and is worth mentioning. If you do like it, I recommend going into the Options Menu, Gameplay tab, and set your "Location Targeting Activation" to "On Release." It's much faster and easier to use. 


I use this loadout when I’m in a party or if I’m running difficult content and need the survival boost. This is primarily focused on healing and buffing allies, but still does decent damage.

As you can see, my choices for At-Wills remains similar, but the Encounter powers and Class Features have a few choices depending on the situation. PoP and Dreadtheft don’t leave my bar on this one. I prefer Killing Flames, but that's my personal preference. There are some great choices. 

At-Wills: Eldritch Blast, Hand of Blight, Hellish Rebuke

Encounters: Pillar of Power, Dreadtheft, and your choice for the third: Killing Flames, Curse Bite, Firey Bolt, Harrow Storm

Dailies: Brood of Hadar, Tyrannical Curse (TC is great for killing souls in TONG)

Class Features: Prince of Hell (if you need Arm Pen), All-Consuming Curse, Dark Prayers (squishy boost), Shadow Walk (speed runs)

I like to try and keep my powers similar between the builds so that it doesn't mess up my muscle memory when I switch to Temptation. Dreadtheft is the only encounter power I really like to change. 

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