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Gaming Article (13)

EWin Champion Series Ergonomic Computer Gaming Chair Review

EWin Champion Series Ergonomic Computer Gaming Chair Review

» January 6, 2018 04:00PM

Scanner Sombre Review

Scanner Sombre Review

» December 19, 2017 04:00PM

Serious Statistics Pt. 2: The Sync Encounter

Serious Statistics Pt. 2: The Sync Encounter

» December 16, 2017 04:00PM

OCC's Recommend Holiday Build Guide

OCC's Recommend Holiday Build Guide

» December 11, 2017 04:00PM

Wolfenstein II: The New Colossus Review

Wolfenstein II: The New Colossus Review

» December 5, 2017 04:00PM


Gaming News (921)

MSI Partners with PC Building Simulator

Category: Gaming
Posted: February 14, 2018 07:52AM
Author: Guest_Jim_*

On March 27 PC Building Simulator will launch on Steam Early Access, and thanks to a new partnership, the game will include MSI components. MSI motherboards and video cards, featuring both AMD and NVIDIA GPUs, will be among those you work with, along with products from other companies, such as EVGA which was announced last month.

As the game's title suggests, it allows you to build fully functional gaming PCs as you work in your shop. The components you will be working with are accurately rendered and recreated so your interactions with them will be authentic as you experiment with installing them. The game will have a tutorial system as well, for those less familiar with building their own computers as it explains the components and functions.

 

 

Source: PC Building Simulator



THQ Nordic Acquires Deep Silver Through Purchase of Koch Media

Category: Gaming
Posted: February 14, 2018 07:26AM
Author: Guest_Jim_*


It looks like a number of former THQ properties are being reunited, years after the publisher's bankruptcy. Today it was announced THQ Nordic, formerly Nordic Games, has purchased Koch Media, the owner of Deep Silver. In the THQ Nordic press release on the acquisition, it is stated that while Deep Silver has had some less successful game releases, it has still maintained a long history of profitability. Koch Media will operate as an independent entity and there are no plans for restructuring or cost saving programs. However, THQ Nordic's management will be involved, to help ensure the Koch Media's products reach their full potential in the future. Also there may be synergies, such as partnerships between the two groups' IPs, assets, and development capacities to drive success. Such a combination increases the development capacity and pipeline, publishing capacity, and obviously the number of intellectual properties, which should increase the flexibility of the company and make operations more stable.

If you are wondering what former THQ properties the two companies had purchased following the publisher's bankruptcy, here are some I remember; Deep Silver had acquired the Saints Row franchise and its developer Volition, the Metro, Risen, Dead Island, and Homefront franchises; while THQ Nordic acquired the Darksiders, Titan Quest, and Red Faction franchises. A number of these franchises have games in development currently, including Metro Exodus and Darksiders III, both of which are expected to launch later this year. Now, once again, these franchises will be under the same umbrella, along with all of the original IPs both companies have.

Source: THQ Nordic



Blizzard May Have Shared Video from World of Warcraft Classic

Category: Gaming
Posted: February 12, 2018 10:36AM
Author: Guest_Jim_*

It is almost difficult to believe any video game could still be going after 13 years, but World of Warcraft has and Blizzard marked the occasion of its European launch anniversary with a tweet containing video and question of when people made their first character. Some players took a closer look at the video and noticed some inconsistencies. World of Warcraft has changed a great deal since its launch, with its many expansions tweaking things, such as spawn locations and graphics, which is exactly what the players caught. Apparently the video show characters in the original spawn locations, which expansions moved, but there are graphics from these expansions present, such as an exclamation mark over an NPC's head, newer character models, improved shadows, and greater draw distance.

The conclusion some of the players examining the footage have come to is the video was made from a working build of World of Warcraft: Classic, which will finally let players return to the original game, without any of the content from the many expansions. While players have been asking for this for quite some time, it was only in November Blizzard announced it was coming, and with the amount of infrastructure work to make it happen, no one knows when we might see the it go live. Seeing potential video from it though is an encouraging sign that work on it is progressing.

Source: WCCFtech



AI-Based Supreme Commander System Coming in Galactic Civilizations III v2.8

Category: Gaming
Posted: February 8, 2018 10:37AM
Author: Guest_Jim_*


It was not long ago the next expansion for Galactic Civilizations III, Intrigue was announced, but that is not stopping Stardock from doing other work on the game. Today the company has released v2.8 of the game, and it brings a number of improvements and updates to the game, including the new asynchronous AI-based Supreme Commander system that will oversee computer players. This new systems takes advantage of the game's new 64-bit core-neutral engine and leverages the fact most computers today have at least four CPU cores to deliver AI powered by a semi-genetic algorithm. This should result in a better experience for players, as they face off against the improved computer opponents.

Other changes with v2.8 include balance tweaks to make building 'tall' empires viable along with 'wide' empires. Instead of having to extend your borders across the map with less developed worlds, you can keep a small empire that is very well run and advanced and still affect the galaxy around you. The UI also enjoys some tweaks to streamline gameplay and has more in-game descriptions, to hopefully make the experience more approachable for new players. The combat has also been rebalanced some to make defenses more worthwhile.

You can find the changelog at the source link and here are the links to our review of Galactic Civilizations III v2.0 and Galactic Civilizations III: Crusade expansion.

Source: Stardock




For Honor Getting Dedicated Servers February 19

Category: Gaming
Posted: February 8, 2018 10:16AM
Author: Guest_Jim_*


There are certain game features that always seem to make the list of 'necessary' when communities put them together, and dedicated servers for online games seems to be among them. For those of you playing For Honor, you will finally get dedicated servers to play on starting February 19. This comes as part of the game's fifth season, titled Age of Wolves, which starts February 15. Initially the dedicated servers will focus on PVP game modes, removing session migrations and NAT requirements, and more resyncing should also be a thing of the past as well. The developers will be watching how the new infrastructure behaves closely, to improve it as needed and eventually bring it over to the consoles.

Age of Wolves is bringing more than just dedicated servers with it, as there will be major updates to five heroes and several tweaks to player progression, ranked play, and more. New training modes will also come to the game, but later in Season Five.

Source: Ubisoft




Crossing Souls Gets Demo Week Before Launch

Category: Gaming
Posted: February 7, 2018 12:19PM
Author: Guest_Jim_*


Next week the game Crossing Souls will release on Steam and PlayStation 4, but if you want to give it a try before then, a demo has been released for it on both platforms. When it launches the game will cost $14.99 but with this demo you can try before you buy to see if that is something you want to play.

Crossing Souls follows a group of friends who uncover a government conspiracy and the supernatural events occurring in their town in this 80's inspired action-adventure. You control the five friends, Chris, Matt, Charlie, Big Joe, and Kevin, and are able to swap between them as you need their skills and combat styles.

 

 

Source: Press Release



Blade of Galadriel Expansion Now Available for Middle-earth: Shadow of War

Category: Gaming
Posted: February 6, 2018 08:06AM
Author: Guest_Jim_*


Middle-earth: Shadow of War, the sequel to the 2014 Middle-earth: Shadow of Mordor, released back in October and today its first story expansion has come out. Blade of Galadriel follows Eltariel, an assassin for Galadriel who was sent to Mordor for millennia to hunt the Nazgul. With this expansion, players get their first chance to play as the assassin, wielding her dual Elven blades and the Light of Galadriel with her many new combat abilities, skills, and gear. You will encounter new Nemesis characters including Flint, Tinder, and the Slayer of the Dead while you continue the fight against the Nazgul and learn more about their past. Eight new Legendary Orcs can also be gained through this expansion and brought back to the main story campaign, along with an Eltariel character skin.

Along with the expansion you have to purchase, several free content updates have also be added to the game. The Nemesis system has gained some new traits and behaviors for orc captains: Tunnel Rat allows them to burrow into the ground and summon Ghuls; Sniper Shot enables archers to attack and great distance with pinpoint accuracy; Tremor lets Ologs strike the ground to stagger threats and heavily damage structures; and Gifts of Treasure means followers can bring players a Treasure Orc for more ways to acquire gems and Mirian. Photo Mode has gained new filters, frames, and styles as well as adjustable expressions and stickers. Training Orders to upgrade orc followers can now be given from within the Garrison. A Player States page has been added to the menu for following in-game statistics and field of view options have been added.

The Blade of Galadriel can be purchased for $14.99 and is part of the Story Expansion Pass, which costs $24.99. The second story expansion, The Desolation of Mordor, will cost $19.99 if purchased separately and is scheduled to be released in May.

Source: Press Release



Neverwinter Down for Maintenance on All Platforms on Wednesday

Category: Gaming
Posted: February 4, 2018 09:35PM
Author: Grilka8050


Neverwinter will be down on Wednesday, February 7, 2018, from 5AM to 2PM PST for maintenance. The game will be back up when maintenance is finished, so it could be earlier or later than 2PM. The developers have not given a reason for the extended maintenance, although I suspect it’s something to do with the newest dungeon, Tomb of the Nine Gods. This dungeon has been experiencing bugs across all platforms, so a 7-hour maintenance, for this reason, seems likely. 

If you need a way to help pass the time, be sure to check out the Neverwinter social media platforms where the developers will be doing giveaways for the duration of the maintenance.

Source: Neverwinter forums



Far Cry 5 Season Pass Revealed

Category: Gaming
Posted: February 2, 2018 10:31AM
Author: Guest_Jim_*


Far Cry 5 will be releasing March 27 and, like many modern AAA game releases, there is a season pass for the DLC that will follow. Now we know some about what the DLC will bring, and they sound interesting. The three DLC are Hours of Darkness, Dead Living Zombies, and Lost on Mars.

The current details are a little sparse on the DLC, but here is what we have. Hours of Darkness will send the players back in time to Vietnam to fight against Viet Cong soldiers. In Dead Living Zombies you will be fighting against zombie horde across multiple B-movie scenarios. Lost on Mars will, naturally, take you off of Earth to fight against Martian arachnids.

If this DLC and the base game is not enough for you, everyone who purchases the season pass or Far Cry 5 Gold Edition will receive a copy of Far Cry 3. Those on PC will get the full version of the game while those purchasing an Xbox One or PlayStation 4 copy will get Far Cry 3 Classic Edition for the appropriate console four weeks prior to its standalone launch in Summer 2018.

Source: Ubisoft



Neverwinter - State of the Game

Category: Gaming
Posted: February 1, 2018 07:55PM
Author: Grilka8050


The Neverwinter team got together on Twitch to give their player base an update on the game. They divided the presentation into three sections: a review of the last year, current hot topics, and some of the things they have planned for this year. 

Last year they released two mods: The Cloaked Ascendancy and The Tomb of Annihilation, along with their B modules. Neverwinter also updated the refinement system, hired some new team members, added a decoratable Guild Hall to the Strongholds, and the Stronghold Marauders event. 

One of the most notable things that happened last year was “Rocktober.” They opened the forums to have players report any game bugs they saw so that the developers could address these. The changes are set to go into effect with the release of Mod 13, February 27th. 

One of the Hot Topics addressed was the Foundry being brought back up. They explained why it went down and why it took so long to fix it. In a nutshell, the coding was tied to a similar feature in another game, and that feature was removed, which broke the Neverwinter Foundry. They had to rebuild it and address each Foundry Quest individually. There were also a few issues with the new profanity filter blocking some of the foundry quest names on the Russian server. 

The developers are also making some changes to the way they approach updates to the game. Rather than having two major mods per year and two B modules, Neverwinter is now going to have three major mods per year. They are also removing the major class nerfs. Instead, the devs will update individual class problems on an as-needed basis. 

Speaking of classes, the developers are not planning on releasing a new class within the next few mods. However, they are working on making enchantment visuals optional, as well as permanent transmutes.

The developers are making a strong effort to connect with their player base more. One way they plan on doing this is by working closely with the players who stream the game. The developers are also planning an event this spring for “PVP with the Devs.” 

You can watch the video here: https://www.twitch.tv/videos/224047638



XCOM 2 Collection Now Available on Steam

Category: Gaming
Posted: February 1, 2018 01:13PM
Author: Guest_Jim_*


If you are interested in XCOM 2 and its DLC, 2K and Firaxis Games have released the XCOM 2 Collection that has it all for Windows, Mac, and Linux. To mark the occasion, it is on sale on Steam for 50% off until February 3, as today's Daily Deal. (Steam Daily Deals typically run for 48 hours.)

The included four DLC packs are the Resistance Warrior Pack, Anarchy's Children, Alien Hunters, and Shen's Last Gift and the War of the Chosen expansion is a part of the collection as well. Resistance Warrior adds new outfits, head gear, custom armor, face camo, and a survivor of the old war. Anarchy's Children adds only cosmetic items, but over one hundred new exotic customizations for your entire collection of armor. Alien Hunters gives your soldiers new weapons and armor, along with cosmetic upgrades, to make them an elite alien hunting squad, and adds a new mission. Shen's Last Gift adds a new soldier class with new combat abilities, strategy mechanics, and customization options as you investigate ADVENT's "Lost Towers" facilities. The War of the Chosen expansion sees ADVENT being pushed back as more resistance factions form to defeat the alien threat, so the new enemy, the "Chosen" appear with the goal recapturing the Commander. Along with the new enemies are new Hero classes to counter them, new missions, environments, and an increase in strategic depth.

Source: Press Release



Red Dead Redemption 2 Has October 26 Release Date

Category: Gaming
Posted: February 1, 2018 12:15PM
Author: Guest_Jim_*


It has been a bit since the last update on Red Dead Redemption 2 and at that time the release target was Spring 2018 for Xbox One and PlayStation 4. Now we have some good news and bad news, with the good news being the release date is set for October 26, 2018, with the bad news being that is not in Spring. Obviously this is another delay, but Rockstar wants the extra time for polish. In the meantime, a new batch of screenshots have been shared.

There is still no official word on the game coming to PC.

Source: Rockstar Games




Ashes of the Singularity Gets v2.7 Update and Secret Missions DLC

Category: Gaming
Posted: February 1, 2018 10:53AM
Author: Guest_Jim_*


Originally released in 2016, Ashes of the Singularity has continued to be developed as it became Ashes of the Singularity: Escalation and has now gotten its largest DLC to date. The Secret Missions DLC adds a new frigate to the Substrate and PHC along with eight new scenarios and eight new maps. Some of these maps have been designed to support 5v5, 6v6, and even 7v7 skirmishes if you want to get 14-player matches going.

The two frigates are the PHC Atlas, an anti-air, anti-drone frigate that is a cheaper option than the Apollo cruiser. It might be less powerful than the Apollo, but as it does not require radioactives to build, it is also less expensive. The Substrate is getting the Tormentor, an artillery frigate that can saturate an area with shells. It lacks accuracy and single-target damage, but is still very powerful against groups of units; more so than against structures. The DLC costs $3.99 at both Stardock and Steam.

Along with Secret Missions, the game is also getting the free v2.7 patch. Its changes include audio tweaks, rebalancing of maps, and fixes to targeting issues.

 

 

Source: Stardock




Microsoft Supposedly Considering Purchasing Game Studios, Including EA and Valve

Category: Gaming
Posted: January 30, 2018 10:06AM
Author: Guest_Jim_*

This definitely is a rumor, but is an interesting rumor as there is some speculation and reporting that Microsoft is considering acquiring game studios to bolster its Xbox One first-party lineup. Among the studios being considered though are EA, Valve, and PUBG Corp., which Microsoft signed a deal with to make PlayerUnknown's Battlegrounds a timed exclusive.

Microsoft apparently has at least $130 billion in cash, and with EA's market capitalization coming in at around $36 billion, the possibility is real. The company has purchased other game studios in the past, but not always with great success with Lionhead being shut down and Rare not contributing much, though that may change with the release of Sea of Theives. Mojang, the Minecraft developer, would be the standout success of these purchases.

It is hard to imagine the video game industry with Microsoft owning EA, but more so Valve being purchased. Only time will tell what happens, but it is very possible we will see news of Microsoft buying a game studio in the future.

Source: Polygon and Neoseeker



Epic Shutting Down Paragon April 26, Refunding All Purchases

Category: Gaming
Posted: January 29, 2018 09:16AM
Author: Guest_Jim_*

If you are at all interested in playing Paragon by Epic Games, time is running short. The Unreal Engine 4 MOBA will be shutting down April 26, but getting into a match before then may prove difficult, as the player population decreases. In a blog post, Epic Games explains that despite all of the hard work of the developers and the many ideas from and support of the community, there is no clear path to grow Paragon enough to sustain it.

Personally I have played Paragon and streamed it a number of times, but I never spent any money on it. If you did on any platform, Epic is offering a full refund. The refund will come from Epic itself, and not the platform provider. Instructions on claiming the refund can be found at the source blog post.

Source: Epic Games



Sea of Thieves' Beta Hit Snags But Now Patched

Category: Gaming
Posted: January 26, 2018 01:13PM
Author: Guest_Jim_*

Sea of Thieves is an open-world game that allows players to experience a co-op adventure as pirates searching for treasure, and it will be launching on March 20. As many games do today, there is a beta players will be able to enjoy, if they signed up for it early enough or pre-purchased the game, but this one ran into some issues. The game will be available on PC and Xbox One through both digital and retail sales, with everyone getting beta access, but those who purchased it retail were being met with a 'too early' message when attempting to launch the closed beta. This beta only runs until January 29, but fortunately the developers at Rare have already released patches to address this issue, though some may need to get the closed beta through the Xbox Insider Hub to resolve the issue. The Insider Hub is available on both Windows 10 and the Xbox One.

Source: Gamespot



EA and NFL Partner with ESPN and Disney XD to Broadcast EA SPORTS Madden NFL 18 Championship Series

Category: Gaming
Posted: January 26, 2018 11:32AM
Author: Guest_Jim_*

Today EA has announced it has partnered with the NFL, ESPN, and Disney XD to broadcast the upcoming EA SPORTS Madden NFL 18 Championship Series. This will begin with the final rounds of the Madden NFL 18 Club Championship and the new Madden NFL Ultimate League. This will be ESPNs first long-term, multi-event competitive gaming agreement.

The Madden NFL Ultimate League will pit 16 of the game's best players against each other in one-on-one matches starting Friday, February 2 and will until the NFL Draft on April 28. Of these players, six will be qualified by making the top two at Madden NFL 18 Classic, Madden NFL 18 Challenge, or Madden NFL 18 Club Championship, the three EA Majors. The other ten players are selected as top point earners. The design of the Ultimate League is meant to make superstars out of the best players, and allow viewers to develop loyalties and follow rivalries.

Source: EA



DAKAR 18 Cross-Country Rally Racing Game Coming This Year

Category: Gaming
Posted: January 24, 2018 09:33AM
Author: Guest_Jim_*


Recently it was announced that Bigmoon Entertainment and Deep Silver have entered a global distribution and co-publishing agreement for the upcoming DAKAR 18 game. This game is based on the Dakar Rally, the biggest cross-country rally race, and to best replicate it, Bigmoon is going to build one of the biggest open worlds in a racing simulation. There will be a focus on realism with faithful representations of the vehicles and pilots of the Dakar 2018 rally, the inclusion of major official Dakar manufacture teams, and the five racing class categories: cars; bikes; trucks; quads; and SxS. The game will also feature single player and both online and offline multiplayer experiences.

DAKAR 18 is coming to PC, Xbox One, and PlayStation 4 when it launches later this year.

 

 

Source: Deep Silver




Galactic Civilizations III: Intrigue Expansion Announced, Coming This Spring

Category: Gaming
Posted: January 23, 2018 01:09PM
Author: Guest_Jim_*


It was back in 2015 when Stardock released Galactic Civilizations III, a game it has continued to support with significant updates, upgrades, and last year the release of Crusade, its first expansion. This season, the game will be getting its second expansion, Intrigue that will build on the success of its predecessor by adding politics, government, and galactic trade. You can stay informed on in-game events via the Galactic News Network (GNN).

With the introduction of politics and government, players will be able to form cabinets from citizens and choose to rule their civilization through theocracy, democracy, oligarchy, monarchy, and more, assuming the characteristics and technologies of their civilization supports it. Some of these forms of government require elections, so keeping your populace happy will be necessary to receive all of the benefits from the form.

As your civilization expands, the outer colonies may wish to separate and become independent. When this happens, you can choose to grant them commonwealth status, turning them into a friendly ally inclined to follow your requests, and the AI will manage them with little oversight.

Along with the changes to governance, a Galactic Market will come to the game with Intrigue. Instead of having to work to make deals directly with other civilizations, the market will allow the player to purchase resources with prices only determined by supply and demand.

Galactic Civilizations III: Intrigue is currently planned to launch sometime Spring 2018 and it will cost $19.99. The special pre-order price is $14.99 however.

 

 

Source: Stardock




EVE Online Community Expecting Largest Battle in Game's History

Category: Gaming
Posted: January 23, 2018 01:05PM
Author: Guest_Jim_*

I am a bit late writing this up, but either soon or right now the largest battle in EVE Online is going on. Some of you might remember hearing about an EVE Online battle that saw some $300,000 of ships destroyed back in 2014. As I recall, that battle was completely unplanned, but this next battle is the latest culmination of tensions between two of the game's large factions. The expectation is for a battle today that could result in $1,000,000 of ships being destroyed. Of course that value is only a guess and it is possible this engagement will be small and short, but it could also be one of the largest in the game's history.

For those of you who do not understand how in-game ships can be given a money value, it is possible within EVE Online trade ISK, a premium currency that can be used to pay for the game's subscription. This currency therefore has a real-world value when used to purchase in-game items. Thanks to this trading, it is possible for some dedicated players to effectively play the game for free, not counting the time investment necessary.

If you want to watch the battle, there are going to be a number of streams going on for it, and you can find a short list of Twitch channels in this Reddit post: $1,000,000 Fight information thread. If you do tune in to watch, it may be worth remembering the servers for EVE Online will slow down in-game time to deal with high server load.

Source: Reddit



Unity Engine to Get Several Graphics Features in 2018

Category: Gaming
Posted: January 22, 2018 11:09AM
Author: Guest_Jim_*

With every year come new games that will push our hardware to generate graphics ever-better than what we have seen before, but before these graphics can exist in games, the engines they are built in must see improvements too. Unity3D has announced some of the new features the Unity game engine will be getting this year, and many of them will be to enhance its rendering capabilities.

One of the changes coming to Unity is the Scriptable Render Pipeline (SRP), which should have a significant on what is possible with the engine. Current versions of Unity use a hardcoded pipeline, which means they need to be large and complex to handle everything a developer throws at them and there is no means to work around issues and adding state-of-the-art effects is very difficult. With SRP it will be possible developers to create their own pipeline from C# script, making custom renderers possible, and new modular blocks can be added by Unity for users to easily add to projects.

Also coming are two rendering pipelines targeting different classes of hardware. The Lightweight Rendering Pipeline is meant for platforms with limited or absent compute shader capability, but it can still scale well from mobile to VR and PC. The HD Rendering Pipeline (HDRP) is much more capable but requires support for Shader Model 5.0 (DX11 and above). It does bring many advanced features with it though, including physics based rendering, linear lighting, HDR lighting, and several material effects like subsurface scattering and clear coating. An improved post-process stack to enable high quality effects and a shader graph that allows users to build shaders visually instead of handing writing the code involved.

These features are already in the latest beta of Unity and once they reach the release version, we will likely see them used to create better performing and better looking games.

Source: Unity3D



Far Cry PC Requirements and Some Features Revealed

Category: Gaming
Posted: January 22, 2018 10:45AM
Author: Guest_Jim_*


Far Cry 5 releases on March 27, so we still have some time before it launches, but the game's system requirements have already been released, including those for 4K at both 30 FPS and 60 FPS. All of the configurations require a minimum of 8 GB of system RAM and 64-bt Windows 7 or newer. On the low end, to achieve just 720p at the Low video preset you will need either an Intel Core i5-2400 or AMD FX-6300 with NVIDIA GTX 670 or AMD R9 270. The recommended configuration, targeting 1080p at 60 FPS, bumps up the CPU requirements to the Core i7-4770 or the Ryzen 5 1600 combined with a GTX 970 or R9 290X.

If you are rocking a 4K monitor, or like scaling the display up, you will Windows 10, an Intel Core i7-6700 or AMD Ryzen 5 1600X, with an NVIDIA GeForce GTX 1070 or AMD RX Vega 56, and 16 GB of system RAM, just to manage 30 FPS on the High preset. If you just need to have 60 FPS, you need to go multi-GPU with either a pair of GTX 1080s or two RX Vega 56s, with a Core i7-6700K or Ryzen 7 1700X feeding them. That is at the High or Ultra preset as well.

Along with the system requirements, Ubisoft has also revealed Far Cry 5 will have a benchmark feature and video memory usage meter, to help you dial in settings if you do not want to trust the game to auto-detect the best settings. These settings include variant aspect ratio support, FOV adjustment, resolution scaling, and FPS locking.

Source: Ubisoft



Limited Supply DLC Launched for Offworld Trading Company

Category: Gaming
Posted: January 18, 2018 01:47PM
Author: Guest_Jim_*


Offworld Trading Company released back in 2016 and the different take on real time strategy games today has gotten an interesting piece of DLC. As the game's title suggests, you are tasked with managing a company on a different world, specifically Mars, and achieve dominance over your economic competitors. Not being within Earth's supportive environment means you have to be concerned about resources like food water and oxygen, and in the base game you could always purchase what you needed, if you had the money. Limited Supply changes that though by taking you back to a time when yours is the only company on the red planet. Resources cannot simply be purchased when needed and other restrictions will be in place for the DLC's missions.

Limited Supply is available for $4.99 through Stardock and Steam, but you can save 10% by purchasing directly. Offworld Trading Company, the base game, costs $19.99.

 

 

Source: Stardock




Ubisoft Reveals More Details of Assassin's Creed Origins Post-Launch Content

Category: Gaming
Posted: January 16, 2018 12:33PM
Author: Guest_Jim_*


Assassin's Creed Origins launched in October last year and on January 23, just next week, it will be receiving its first DLC, The Hidden Ones. This DLC is a story drive expansion that follows the growth of the Brotherhood four years after the events of the main game. Players will be taken to the Sinai, where they will clash with an occupying Roman force with the help of an increased level cap and new gear. You will be able to reach level 45 through this expansion, find four new Legendary weapons amongst others, a new outfit, two new mounts, and two new levels for crafter gear.

Following The Hidden Ones in February will be the release of the Discovery Tour, an educational mode that will allow players to explore Ancient Egypt without any of the game's conflicts or missions. You will also be able to follow guided tours that have been curated by historians and Egyptologists. If that sounds interesting to you but the game itself does not, it will be available for purchase separately at a price of $19.99 on February 20. Those of you with Assassin's Creed Origins will receive Discovery Tour as a free update.

The second DLC expansion is The Curse of the Pharaohs and will be launched on March 6. It offers a new storyline that takes you to Thebes to investigate a curse plaguing the region. It has a focus on Egyptian mythology as players will go up against famous pharaohs and Egyptian beasts to uncover the cause of the curse. It will raise the level cap to 55 and give players access to new outfits and gear themed around classic Egyptian mythology.

Both DLC are part of the game's season pass, which itself is part of the Gold Edition, but can be purchased separately as well. The Hidden Ones will cost $9.99 and The Curse of the Pharaohs will be $19.99. The season pass, costing $39.99, also includes the Horus Pack and Roman Centurion Pack, a legendary weapon, and 500 Helix credits. There is also a lot of free content that is coming for every player, including the new Incoming Threat quest that acts as a prelude to The Hidden Ones.

Source: Press Release




Retro FPS DUSK Arrives on Early Access

Category: Gaming
Posted: January 11, 2018 09:41AM
Author: Guest_Jim_*


While I did not play them much, I do have fond memories of some of the FPS games from the nineties. I am not unique in having such memories, and developer New Blood Interactive is creating DUSK, a Quake-inspired game featuring a soundtrack by Andrew Hulshult, who also did the soundtrack for Rise of the Triad. With that music supporting you, you will encounter mystical backwater cultists, possessed militants, and still darker forces to kill by any means necessary.

The game is now available via Steam Early Access for $20 and includes Episodes 1 and 2 of the three episode campaign, and the open beta of DUSKWorld, the game's multiplayer component. Still to come to Early Access are Episode 3, Endless Arena 3, achievements, trading cards, leaderboards, and more. Post launch plans including the DAWN SDK, Steam Workshop support, co-op play, and Mac and Linux versions of the game.

 

 

Source: Press Release




Dark Souls Remastered Coming May 25

Category: Gaming
Posted: January 11, 2018 07:20AM
Author: Guest_Jim_*


Since its release, Dark Souls has received a lot of praise and built a following amongst its fans, helping to lead to the success of its sequels. The PC version is not so well respected, but the community has crafted a number of mods to improve the experience. Come May 25 though, Dark Souls: Remastered will be released, and it will bring support for 4K resolution at 60 FPS. It will also support up to six-person multiplayer via a dedicated game server.

Dark Souls: Remastered is also coming to Windows, Xbox One, PlayStation 4, and even the Nintendo Switch. If you have a PlayStation 4 and none of the games, there is also going to be a Dark Souls Trilogy Box that includes the three titles, their soundtracks, and more goodies.

 

 

Source: Dark Souls.jp and Steam News



The Red Strings Club Launching January 22 on Steam

Category: Gaming
Posted: January 10, 2018 10:58AM
Author: Guest_Jim_*


Taking a break from all of the CES 2018 news, later this month a new game from developer Deconstructeam, published by Devolver Digital, will be launching. The Red Strings Club is a cyberpunk narrative experience concerning fate and happiness that uses pottery, bartending, and impersonating people over the phone to collapse a corporate conspiracy. A bartender, freelance hacker, rogue empathy android, and unwitting company employees will pull all the strings until the scheme falls apart.

The Red Strings Club launches on January 22, but if you pre-order now you can save 20% and get the developers' first game, Gods Will Be Watching. If you already have a copy of the earlier title, you will receive a giftable copy to share with a friend.

 

 

Source: Press Release




HTC Announces Vive Pro VR Headset and Vive Wireless Adapter

Category: Gaming
Posted: January 9, 2018 10:18AM
Author: Guest_Jim_*


For some time the HTC Vive and Oculus Rift were the two VR headsets you could get for PCs, but the landscape is changing now with Windows Mixed Reality headsets, like the Lenovo Explorer, now available. Undoubtedly to move the technology forward and to better compete, HTC has developed the Vive Pro and shown it off at CES 2018. The Vive Pro brings many improvements over the original headset, including an upgrade to the displays, which are now dual-OLED and offer a combined resolution of 2880x1660 with a field of view of 110º. That represents a 78% increase over the original Vive.

Other improvements include headphones and an amplifier built into the headset, dual microphones for active noise cancellation, and dual front-facing cameras. The ergonomics have been altered as well, shifting the center of gravity back on the headset, making it more comfortable. The display portion has also been given a better gasket, to better block ambient light, and can be adjusted forward and back.

Perhaps just as important as the new headset is the Vive Wireless Adaptor that utilizes Intel's WiGig technology to stream video over the 60 GHz band. This band is interference free and offers lower latency for better performance. It will work with both the Vive Pro and original Vive. The adaptor will be shipping in Q3 but the Vive Pro details on price and availability for the Vive Pro will be coming in the future.

 

 

Source: HTC [1] and [2]




Fixes to Meltdown Vulnerability Impacting Server Performance for Fortnite

Category: Gaming
Posted: January 8, 2018 12:32PM
Author: Guest_Jim_*

Last week two CPU vulnerabilities, Spectre and Meltdown, were revealed to the public. Both exploit a long-used performance optimization technique, which makes them very significant because they can impact a great many processors across many years and even decades. The news of these vulnerabilities has hit Intel particularly hard though, as the Meltdown vulnerability is Intel-only and AMD claims to be most resilient against Spectre, which can impact all CPUs. Software patches have been rolling out since then to protect against Meltdown and Spectre, and something that caught headlines was the performance impact Meltdown fixes can have, depending on workload. With the patches going out, some places are showing the impacts they are experiencing.

Epic Games decided to update its Fortnite community about server performance and stability, because players may experience issues as patches roll out to the cloud services the game relies on. As part of this update was a graph showing CPU utilization for three of the game's services, after one of them was update with a Meltdown patch. Initially all three curves appear to be on top of each other, but when the patch is applied, one jumps up by over 20% utilization. The difference lessens later, but then grows to even more by the end of the graph, as load appears to increase.

It will be interesting to see what more long-term solutions may be developed and deployed in the future, including what more secure optimization method will come about.

Source: Epic Games




Ubisoft Giving Away Watch_Dogs, AC4, And World in Conflict

Category: Gaming
Posted: December 21, 2017 01:07PM
Author: Guest_Jim_*

Earlier this month Ubisoft was giving away World in Conflict and Assassin's Creed 4: Black Flag to mark two tenth anniversaries. Apparently the company decided to continue the giving, because those promotions are still available if you did not pick up those two games for free, but also Watch_Dogs has been added to the list. That is three games you can claim for free on your UPlay account, until December 23, so be quick and do not let the many hours of entertainment these games offer pass you by.

Source: Gamespot



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