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Turtle Beach Ear Force X-52 PC Gaming Headphones Review

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Ok, so the last set of tests in this review will help to discover any irregularities with the sound from the Ear Force X-52 when playing games.



Game Tests

  • Crysis
  • Unreal Tournament 3
  • Need For Speed: Most Wanted
  • Bioshock
  • TeamSpeak
  • Skype


First up was Crysis and all seemed well until I got in a Hummer and could barely hear the sound of the engine when the car was pointed forwards (into the screen) and the camera view was external. Adjusting the volumes of the centre and rear channels helped a bit, but the sound was still noticeably uneven, it seemed as though some of the sound was missing as the vehicle careered down a dirt track in near silence. Whilst driving, moving the camera to either side using the mouse revealed the sound of the engine. I sighed a little. Although not nearly as severe, the Ear Force X-52 has the same uneven 3D soundfield as the Medusa 5.1 headsets.

Unreal Tournament 3 had the same hollow sound for some of the weapons like the chain gun. Need For Speed: Most Wanted seemed to suffer the least but still sounded a bit odd. Bioshock continued to give examples of an uneven soundfield, where sounds directly in front of you would be devoid of bass, sounds to the side of you are rich and full-sounding, and sounds behind you are muffled.

For the VoIP side of things, I tried the headset using TeamSpeak and Skype, and everyone who I talked to over the internet said my voice was coming through very clearly, and they had no problem with the sound level of my mic.


  1. Introduction & Closer Look
  2. Closer Look (Continued)
  3. Installation & Configuration
  4. Specifications & Features
  5. Testing (Setup, EQ & Music)
  6. Testing (Movies)
  7. Testing (Games)
  8. Conclusion
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