NaturalPoint TrackIR 4 PRO & TrackClip PRO ReviewMakaveli - February 22, 2007
Conclusion:Overall, I really like the TrackIR 4 PRO and the TrackClip PRO units. However, for my style of gaming, they aren't too practical. Being high-end gaming peripherals, these units are for people who are really into flying and racing games. If you are just an occasional gamer, the TrackIR 4 PRO & TrackClip PRO combo can be a little pricey. These units made it much easier to play because it made it possible for me to look freely around the cockpit without having to turn the plane around. I did benefit from using these devices in racing games too. I could see my opponents much easier and calculate my turns more efficiently, ultimately giving me the upper hand in the games. Hopefully down the road, we can use our heads to actually steer the cars or fly the planes. In my eyes, these products are an excellent start for the next generation of gaming.
Today I tried ArmA which is a game on the enhanced list on NaturalPoint's website. It's a modern combat first person shooter. After playing for just over an hour, I liked what I experienced. I played many games, but the game that I really enjoyed was the capture the flag games online and how I could run towards the flag, scope out all of my surroundings by turning my head. This was something that I've never been able to do in an FPS without turning my whole character around. I still found myself reverting to how I have played FPS games my whole life; the mouse. I'm going to stick to what I said earlier...for my style of gaming, I feel that I have more control with my mouse than with my head since I have been trained to play that way. When I looked around normally, it was fine, but when I was getting shot at, I jerked my head which made my character look way further than I anticipated. I finally got used to not jerking my head, and it didn't make too much of a difference. Overall, I don't feel that the freedom of looking around really made my experience much better. I truly feel these units are optimized for racing and flight simulator games but are a bit behind in the FPS games. For example, I tried to look around a corner on one of the maps, but I failed to do so. I tried all different angles and distances to try to look around the corner, but when I almost had it, I couldn't see anything because I was looking straight at my rifle. Hopefully, there will be more FPS games which utilize these devices so we can thoroughly test to see if these devices REALLY help the game go above and beyond what it is with a mouse.
- Flawless communication between units
- Extremely small
- Easy-to-use software
- Use in flight games
- Supported Games
- Practicality (In my own opinion)