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Shuttle AN51R Motherboard Review

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Testing (Cont.)
The Codecreatures benchmark is written with Microsoft's DirectX 8.1 API and incorporates the use of Vertex and Pixel Shaders popular on next generation 3D accelerators. The benchmark plays a photo-realistic nature scene and calculates the performance of the graphics adapter by measuring the fps that it can display at 1024x768, 1280x1024 and 1600x1200 resolutions. The score is a geometric mean of those three resolutions called the Codecreatures number or score.



The Gunmetal Benchmark incorporates functions like 2.0 Vertex Shaders and 1.1 Pixel Shaders and demands a high-end card for acceptable frame-rates with Anti-Aliasing & Anisotropic Filtering turned on.






  1. Introduction & Specifications
  2. Closer Look
  3. Closer Look (Continued)
  4. Testing
  5. Testing (Continued)
  6. Testing (Continued)
  7. Overclocking & Conclusion
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