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Shuttle AN51R Motherboard Review

Former staff writer    -   August 31, 2004


Testing (Cont.)
The Codecreatures benchmark is written with Microsoft's DirectX 8.1 API and incorporates the use of Vertex and Pixel Shaders popular on next generation 3D accelerators. The benchmark plays a photo-realistic nature scene and calculates the performance of the graphics adapter by measuring the fps that it can display at 1024x768, 1280x1024 and 1600x1200 resolutions. The score is a geometric mean of those three resolutions called the Codecreatures number or score.



The Gunmetal Benchmark incorporates functions like 2.0 Vertex Shaders and 1.1 Pixel Shaders and demands a high-end card for acceptable frame-rates with Anti-Aliasing & Anisotropic Filtering turned on.






  1. Introduction & Specifications
  2. Closer Look
  3. Closer Look (Continued)
  4. Testing
  5. Testing (Continued)
  6. Testing (Continued)
  7. Overclocking & Conclusion
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