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Sapphire HD 6950 Flex Edition Review

ccokeman    -   April 3, 2011
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Testing:

Part first-person shooter, part survival horror, Metro 2033 is based on the novel of the same name, written by Russian author Dmitry Glukhovsky. You play as Artyom in a post-apocalyptic Moscow, where you'll spend most of your time traversing the metro system, with occasional trips to the surface. Despite the dark atmosphere and bleak future for mankind, the visuals are anything but bleak. Powered by the 4A Engine, with support for DirectX 11, NVIDIA PhysX and NVIDIA 3D Vision, the tunnels are extremely varied — in your travels, you'll come across human outposts, bandit settlements, and even half-eaten corpses. Ensuring you feel all the tension, there is no map and no health meter. Get lost without enough gas mask filters and adrenaline shots and you may soon wind up as one of those half-eaten corpses — chewed up by some horrifying manner of irradiated beast that hides in the shadows just waiting for some hapless soul to wander by.

 

Settings:

  • DirectX 11
  • AAA
  • 16xAF
  • Global settings = High
  • Physx = off

 

 

 

 

 

 

 

 

 

 

 

   

   

   

   

Higher = Better

 

In Metro 2033, the HF 6950 FleX delivers performance about equivalent to the GTX 570. When overclocked, this relationship stays the same. At 5760 x 1080, with DOF turned off, the frame rates are almost playable with the standard game settings used. Dropping the settings a little more would deliver a solid 30+ FPS.




  1. Introduction & Closer Look
  2. Closer Look: The Video Card
  3. Specifications & Features
  4. Testing: Setup & Overclocking
  5. Testing: Aliens vs. Predator
  6. Testing: Metro 2033
  7. Testing: Crysis Warhead
  8. Testing: Tom CLancy's HAWX 2
  9. Testing: Lost Planet 2
  10. Testing: Unigine 2.5
  11. Testing: Just Cause 2
  12. Testing: Mafia II
  13. Testing: Battlefield Bad Company 2
  14. Testing: 3DMark 11
  15. Testing: Temperatures
  16. Testing: Power Consumption
  17. Conclusion
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