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Sapphire HD4850 Review

gotdamojo06    -   June 25, 2008


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Closer Look:  

 

When you get the HD4850 pulled out of the packaging, you are able to see that Sapphire decided to wrap it in an anti-static wrap to keep the video card safe from any mishaps that could possibly happen during the shipping process. When you pull the Sapphire HD4850 out of the anti-static bag, you are able to take the first look at the ATI version of next generation computer graphics. Sapphire decided to use a single slot cooling design with a cooler that looks very similar to the stock cooler for their HD3850. The memory is covered up by a good sized copper heatsink at the rear to keep them cooled as well as the GPU that is covered by the heatsink/fan setup.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

When you flip the Sapphire HD4850 over and take a look at the back of the card, you are able to see exactly how the cooler is attached to the GPU and how secure the backing plate for the large heatsink/fan setup is.

 

 

As with all new video cards that are out on the market, there is some way for you to connect two or more video cards together to increase your video performance. With ATI based video cards, we use the CrossFire/CrossFireX technology. These connections are at the top of the card and look something like the connections at the bottom the the card. The Sapphire HD4850 uses a PCI-E 2.0 x16 Electrical port to get part of its power as well as transfer the data. At the back of the card is the 6 pin PCI-E power connector so that the HD4850 will be able to get all of the power that it requires to operate. The Sapphire HD4850 comes with dual DVI ports and as well as a single S-Video connection.

 

 

Now that we have taken a look at the Sapphire HD4850, let's take a look at the specifics of the card and then get on to the benchmarks to see what it will take to get it to work properly.




  1. Introduction & Closer Look
  2. Closer Look Continued (Video Card)
  3. Configuration (Installation)
  4. Configuration (Catalyst Control Center)
  5. Specifications & Features
  6. Testing: Setup & Overclocking
  7. Testing: Crysis
  8. Testing: Knights of the Sea
  9. Testing: BioShock
  10. Testing: Call of Duty 4
  11. Testing: World in Conflict
  12. Testing: Call of Juarez
  13. Testing: Company of Heroes: Opposing Fronts
  14. Testing: 3DMark06
  15. Conclusion
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