Saitek Gaming Mouse Review- September 2, 2006
Introduction continuedFirst off, you will notice the mouse is attractive and reasonably well built, but lacks a certain feel that most gamers look for. The blue glow coming from the mouse is very aesthetically pleasing and the gray button surface goes nicely with the black Teflon rubberized bottom portion. The mouse actually flashes while being moved during gaming. This inexplicable feature is less annoying than one may think, but it still lead to me to wonder what the point of it was. If your brain needs a flashing light to signify that it is operating your arm, perhaps online gaming is a bit beyond your skill set.
The weight of the mouse is fine but its large size makes it feel disproportionate in comparison. It feels as if there is wasted space inside, and neither I nor two other gamers got comfortable with this. My feeling is that the mouse should have what it needs to get the job done and be less bloated overall. It should be like caffeine-laden gamers themselves: wiry, responsive and a little bit crazy.
The overall size is the main problem, along with the wide body at the rear of the mouse, which makes the user hold the mouse in an unfamiliar way. You pretty much have to pinch around the bulbous rear portion of the mouse and you end up using your thumb and pointer finger to guide it around. We don’t need this much bulk. We don’t need Mighty Mouse’s muscular, puffy chest in our hands. We need the twitching, manic energy of Bernard from The Rescuers. I have a thumb to pinky finger span of over 9 inches (tell the ladies) and I found the mouse bulky.
While the molded buttons are appealing at first sight, you will soon find that the pressure needed to push the buttons forces the mouse rearward due to the steep slope on the front of this bubble-like mouse. The buttons take quite a decent touch to depress and this results in a genuine click sound once depressed. The scroll wheel is also affected by the mass of the mouse. The wheel sits slightly too high and therefore is not the quickest to use. The resistance is also greater on the first roll as opposed to extended rolling. It sort of eases up as you use it. I attribute this to it being a new mouse.
Below the wheel is the 1600 to 800 dpi button. The cheap feel of the mouse is especially prevalent here. To be honest, the button action is no better than that of a five-dollar mouse that could be found at Wal-Mart. You can hear and feel the click resonate through the mouse, giving you an impression of how spacious the interior of this mouse is. Clicking the button changes the sensitivity of the unit, a feature that does have its uses. The mouse is powered by an optical engine that sees the mouse boasting a 5.8 mega pixel frame-rate, which is super impressive at this price.
- "Optical engine for ultra-high accuracy
- "Up to 1600 dpi, twice that of conventional high performance sensors
- "Turbo-key on top-cover to speed up mouse moving instantaneously
- "High speed motion detection, up to 1m/s and 30g of acceleration
- Frame rate over 5000 frames per second (5.8 mega pixels per second)
- 6 physical buttons optimized for quick gaming response
- Rubberized wheel for easy and smooth scrolling
- Non-slip sides and ergonomic fatigue free design
- Zero acoustic Teflon feet for smooth motion over any surface
- USB connector for high-speed transmission, up to 125/sec USB report rate
- 7 foot (2,13m), lightweight, non-tangle cord
- GamingCenter driver featuring programmable Hot Keys
- Blue translucent border strip with illumination
- Designed for left- and right-handers