Saitek X52 Pro Flight Control Systemajmatson - August 9, 2007
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I wanted to get you up close and personal with the unit, so that you can get a feel for the detail that went into making this and the options that you get for your in-game flights. First we will get a look at the throttle assembly. To make it easier, I am going to break it down in sections. Firstly, here you see a general overview of the throttle system. You see how it is shaped to give you the most comfort while gripping it, for those long flights or intense dogfights.
Next up, we have the unit while looking straight on as if you were controlling it. To make it easier, I have placed numbers by the buttons to distinguish which ones they are. 1) Is the mouse controller to enable moving the mouse in game. 2) Is a slider button which I felt was perfect for controlling the aircrafts flaps, 3 & 4) Miscellaneous buttons, 5 & 6) are dial buttons - great for controlling the radios in Flight Simulator X, 7) is the clutch button. The clutch lets you test a button while playing to see what it is without actually affecting the flight. Great if you forget what a button does, 8) is an eight way hat switch and 9) is a scroll button.
Two features I have to highlight as it makes flight so much easier are that at up to 75% thrust, the LEDs are green and at 100% they change to red, to let you know you are at maximum thrust.
Secondly, the throttle has a mouse control, which is nice to maneuver the cockpit, providing you have that option enabled in-game, so you don't have to switch back and forth.
Now that we have an understanding of the throttle, let's head on over to the flight stick part of the system.