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Saitek Cyborg Command Unit Review

jammin    -   May 19, 2008
Category: Input Devices
Price: $39.99 USD
» Discuss this article (4)

Introduction:

For many years now, one of the most popular gaming hardware devices has been the game pad. A game pad is similar to a keyboard, and it houses the most important keys that gamers use. On almost all game pads, you’ll find the W, A, S, and D keys.  In almost every game, that’s how gamers move their characters on the screen. Most gamers, myself included, are hooked on keyboards for gaming, because we’ve been using them for so long. Can the new Saitek Cyborg Command Unit change the way that I game for the better? Will it be easier to use than the average keyboard? Let’s see how this Cyborg Command Unit from Saitek does in my favorite games that span over a wide spectrum of genres.

Saitek has been one of the elite companies in the gaming peripheral scene for quite some time now. Personally, I have always been drawn to their keyboards because of the stylish looks, bright LED backlights, and a perfect feel to the keys. Will this Cyborg Command Unit be any different? All Saitek products that I have ever owned have been very easy to use and very customizable. The first feature that jumped out at me with this Cyborg Command Unit is ability for the user to change the backlight on the pad - much like other popular Saitek products. Without further adieu, let's examine the Saitek Cyborg Command Unit to see if it is worthy of carrying the "Cyborg" moniker.

 

Closer Look:

The Saitek Cyborg Command Unit comes in a box that proudly displays the whole pad to the customer so that the customer knows exactly what they are getting. Also, the back of the box outlines the key features of the product.

 

 

Included with the Saitek Cyborg Command Unit is only a driver CD that includes the software required to make profiles, set macros and completely configure the unit.

 

Now let's take a look at the Saitek Cyborg Command Unit outside of the box!




  1. Introduction & Closer Look
  2. Closer Look (Continued)
  3. Configuration & Features
  4. Testing
  5. Conclusion
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