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Palit GTX 460 1GB Sonic Platinum Review

ccokeman    -   July 16, 2010
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Testing:

Call of Duty: Modern Warfare 2 is the latest iteration of the venerable first-person shooter series, Call of Duty. Despite its long, successful pedigree, the game is not without substantial criticism and controversy, especially on the PC. Aside from the extremely short campaign and lack of innovation, the PC version's reception was also marred by its lack of support for user-run dedicated servers, which means no user-created maps, no mods, and no customized game modes. You're also limited to 18-player matches instead of the 64-player matches that were possible in Call of Duty 4: Modern Warfare. Despite all this, the game has been well received and the in-house IW 4.0 engine renders the maps in gorgeous detail, making it a perfect candidate for OCC benchmarking. You start off the single player missions playing as Private Allen and jump right into a serious firefight. This is the point where testing will begin. Testing will be done using actual game play with FPS measured by Fraps.

Settings

  • In Game settings to Maximum
  • 4xAA
  • 16xAF
  • Fraps measured Gameplay

 

 

 

 

 

 

 

 

 

 

 

 

 

Higher = Better

 

From 1280x1024 up to 1920x1200, the Palit Sonic GTX 460 outperforms the HD 5850 and GTX 465 both stock and overclocked, but starts to drop off at the big end with a performance differential of 6 FPS lower than the HD 5850. This shows the card to be a strong performer in its target resolutions.




  1. Introduction & Closer Look
  2. Closer Look (The Video Card)
  3. Specifications and Features
  4. Testing: Setup & Overclocking
  5. Testing: Far Cry 2
  6. Testing: Metro 2033
  7. Testing: Crysis Warhead
  8. Testing: Call of Duty Modern Warfare 2
  9. Testing: Darkest of Days
  10. Testing: Bioshock 2
  11. Testing: Just Cause 2
  12. Testing: Unigine 2.1
  13. Testing: Batman Arkham Asylum
  14. Testing: Resident Evil 5
  15. Testing: 3DMark 06
  16. Testing: 3DMark Vantage
  17. Testing: Temperature
  18. Testing: Power Consumption
  19. Conclusion
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