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NVIDIA GTX 680 Review

Bosco , airman    -   March 22, 2012
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Testing:

Unigine Heaven Benchmark 3.0 is a DirectX 11 GPU benchmark based on the Unigine engine. This was the first DX 11 benchmark to allow testing of DX 11 features. What sets the Heaven Benchmark apart is the addition of hardware tessellation, available in three modes – Moderate, Normal and Extreme. Although tessellation requires a video card with DirectX 11 support and Windows Vista/7, the Heaven Benchmark also supports DirectX 9, DirectX 10, DirectX 11 and OpenGL 4.0. Visually, it features beautiful floating islands that contain a tiny village and extremely detailed architecture.

 

Settings

  • 8x AA
  • 16x AF
  • Shaders = High
  • Tesselation = Extreme
  • Measurement = FPS

 

 

 

 

 

 

 

 

 

 

 

Interesting results here; the GTX 590 comes back and outperforms the GTX 680. Here we get to see the HD 7970 creeping up, but still behind the GTX 680 and GTX 590.




  1. Introduction & Closer Look
  2. Specifications & Features
  3. Testing: Setup & Overclocking
  4. Testing: Metro 2033
  5. Testing: Batman: Arkham City
  6. Testing: Battlefield 3
  7. Testing: Unigine Heaven Benchmark 3.0
  8. Testing: Sid Meier's Civilization V
  9. Testing: DiRT 3
  10. Testing: Mafia II
  11. Testing: 3DMark11
  12. Testing: Eyefinity & Surround
  13. Testing: Temperatures
  14. Testing: Power Consumption
  15. Extras
  16. Conclusion
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