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Nvidia, Asus, Inno3D GTS 450 Review

ccokeman    -   September 12, 2010
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Testing:

Call of Duty: Modern Warfare 2 is the latest iteration of the venerable first person shooter series, Call of Duty. Despite its long, successful pedigree, the game is not without substantial criticism and controversy, especially on the PC. Aside from the extremely short campaign and lack of innovation, the PC version's reception was also marred by its lack of support for user-run dedicated servers, which means no user-created maps, no mods, and no customized game modes. You're also limited to 18-player matches instead of the 64-player matches that were possible in Call of Duty 4: Modern Warfare. Despite all this, the game has been well received and the in-house IW 4.0 engine renders the maps in gorgeous detail, making it a perfect candidate for OCC benchmarking. You start off the single player missions playing as Private Allen and jump right into a serious firefight. This is the point where testing will begin. Testing will be done using actual game play with FPS measured by Fraps.

Settings

  • In Game settings to Maximum
  • 4xAA
  • 16xAF
  • Fraps measured Gameplay

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Higher = Better

 

In this game the old tech GTS 250 shows it still has some legs in the stock speed testing. When overclocked the GTS 450 is faster. When compared to its direct competition, the HD 5750, the GTS 450 is faster in the targeted resolutions but falls a little short up top. SLI scaling is once again phenomenal.




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