MSI R6950 Twin Frozr III Power Edition Reviewccokeman - July 21, 2011
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Part first-person shooter, part survival horror, Metro 2033 is based on the novel of the same name, written by Russian author Dmitry Glukhovsky. You play as Artyom in a post-apocalyptic Moscow, where you'll spend most of your time traversing the metro system, with occasional trips to the surface. Despite the dark atmosphere and bleak future for mankind, the visuals are anything but bleak. Powered by the 4A Engine, with support for DirectX 11, NVIDIA PhysX and NVIDIA 3D Vision, the tunnels are extremely varied — in your travels, you'll come across human outposts, bandit settlements, and even half-eaten corpses. Ensuring you feel all the tension, there is no map and no health meter. Get lost without enough gas mask filters and adrenaline shots and you may soon wind up as one of those half-eaten corpses — chewed up by some horrifying manner of irradiated beast that hides in the shadows just waiting for some hapless soul to wander by.
- DirectX 11
- 16x AF
- Global settings = High
- PhysX = On
Higher = Better
In the Metro 2033 testing, it's obvious that the AMD cards seem to be at a slight disadvantage, but the R6950 compares well to the GTX 470 at stock speeds up to 1920x1200. At 2560x1600, the AMD cards are stronger thanks to more memory on board. The R6950 Twin Frozr is six FPS faster at that point. When overclocked, the performance is right in line with its abilities.