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MSI R6850 Cyclone Power Edition Review

Geekspeak411    -   June 5, 2011
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Testing:

Published by Capcom, Lost Planet 2 is the sequel to Lost Planet: Extreme Condition and uses the MT Framework 2.0 engine. The storyline takes place on the fictional planet E.D.N. III some 10 years after the events of the first game. This time, the snow cover is gone and has been replaced by a tropical landscape. With this new rendition of the game comes the ability to run it using either DirectX 9 or 11. Along with this ability comes the chance to use that new DX 11 hardware to effect. DX11 features in this game include tessellation, displacement mapping on water, bosses and player characters, soft body compute shaders on “Boss” characters, and wave simulation by way of DirectCompute. This gives you smoke that is lifelike and reacts to inputs, water that looks and reacts how you would expect it to in a "real life" situation, and "Boss" characters rendered with more depth and detail. If the latest graphics quality settings are not enough, NVIDIA has included support behind this game for both 3D Vision and 3D Vision Surround, which gives you 3D effects over multiple screens. There is no better way to see how a game will perform than to test it out. Capcom has made this easy with a downloadable benchmark that we will be using to test out a cross section of today's currently available performance video cards.

 

Settings

  • 4xAA
  • 16xAF
  • Global Settings = High
  • In-game benchmark run

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Higher = Better

 

Everything looks good here, once again the binning process is giving free benefits to all who apply.




  1. Introduction & Closer Look
  2. Closer Look (Continued)
  3. Specifications & Features
  4. Testing: Setup
  5. Testing: Alien vs Predator
  6. Testing: Metro 2033
  7. Testing: Crysis Warhead
  8. Testing: Tom Clancy's HAWX 2
  9. Testing: Lost Planet 2
  10. Testing: Unigine 2.5
  11. Testing: Just Cause 2
  12. Testing: Mafia II
  13. Testing: Battlefield Bad Company 2
  14. Testing: 3DMark 11
  15. Testing: Temperatures
  16. Testing: Power Consumption
  17. Conclusion
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