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Logitech G51 Surround Sound Speaker System Review

Former staff writer    -   September 23, 2007
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Testing:

For testing I will use the standard Overclockersclub method of testing sound cards and speakers, but since these are gaming speakers, I will add and extra game into the usual reptoire, that being F.E.A.R. With Halloween around the corner, I figure I’ll get the hairs raised on the back of my neck a little. In the final testing stage, I will comprise a graphical comparison between the Logitech G51, Logitech X-540 and the Creative T61 5.1 Surround Speakers.

 

Testing Setup:

  • AMD 64 Quad FX 70
  • Asus L1N64-SLI WS
  • 4GB Mushkin XP2 9200
  • Mushkin 650W Enhanced PSU
  • Seagate Baracuda 750 GB SATA Hard Drive
  • Thermaltake Armor Extreme Quad Fx Case
  • XFX 8800 GTS 320MB XXX Edition Video Card
  • Razer Barracuda Sound Card
  • Vista 64 Bit OS
  • DirectX 10
  • BenQ FP222WH Monitor
  • NEC 18x DVD+/-r DVD Player

 

Benchmarks:

  • Call of Duty 2 (Gaming)
  • F.E.A.R. (Gaming)
  • iTunes (Music)
  • Team Speak (Voice Application)
  • Godzilla "Final Wars" (DVD Movie)

 

Gaming:

Call of Duty 2:

I normally don't game unless I'm using headphones. I have come so accustomed to it I feel like something is missing when I'm at the computer and don't have them on. It looks like I might have to do some more gaming during the day, because what I experienced was mind boggling.

While playing my favorite map (Stalingrad), I notice a sound in the background that I never heard before, even with headphones on. Wind, although it was very subtle, was there. I thought I was hearing things, but after asking my girlfriend and one other friend, they both agreed that it was wind. I also became more confident as I played, as the sound was properly distributed through the channels and I knew if I was being attacked from front, behind, left or right.

F.E.A.R.:

Do you want to be scared? Play this game with the lights out and the speakers on at night. Doors open and creek, that little girl brought me totally out of my chair. Yup, I got what I was looking for - a hair raising experience. I think too many of us have been drawn away from true full-room surround sound while gaming since the advent of surround headsets. With these speakers, I think it's time to revert back.

 

Music:

iTunes:

Well I'm not sure if it's because of the FDD2, or just the quality of the speakers, but I listened to many different genres of music and was most impressed with electronic (as in Techno and Synth Pop). Why? Because of the bass. When you feel the air blowing the hair off your legs, that is something spectacular. Music fills not only the room that the speakers are in, but also the rest of the house even at a distance of 100 ft. With walls blocking sound transfer, the music sounded crisp on my lanai. Even while on the phone, the person on the other end was able to hear the music just as well as if I was in the office. The technology used in these speakers direct the sound waves to encompass a room, not the usual "let's use the walls to add to the enjoyment".

 

Voice:

Team Speak:

If you want everyone around to know what you are talking about, go ahead and try it. The sound quality was very clear and can wake up your significant other in the other room, having them think you are talking to them.

 

DVD Movie:

Godzilla "Final Wars":

What can I say? Everyone knows I'm a Japanese monster movie buff, but many do not know that the last Godzilla Movie was made in 2005 and since the 1960's, the sound and action effects have come from cheesy to almost outrageous. I thought Godzilla was in the room with me - his footsteps made the room shake and his breath whistled the hair on the back of my neck. The action of the movie was brought to me and again, the sound carried throughout the house, as when I was playing music. When my HTPC is finally completed, I just might have to use these speakers.




  1. Introduction & Closer Look
  2. Closer Look (The Speakers)
  3. Closer Look (Accessories) & Installation
  4. Specifications & Features
  5. Testing
  6. Testing Continued
  7. Conclusion
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