Inno3D GTX 470 Hawk Reviewccokeman - May 20, 2010
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Call of Duty: Modern Warfare 2 is the latest iteration of the venerable first-person shooter series, Call of Duty. Despite its long, successful pedigree, the game is not without substantial criticism and controversy, especially on the PC. Aside from the extremely short campaign and lack of innovation, the PC version's reception was also marred by its lack of support for user-run dedicated servers, which means no user-created maps, no mods, and no customized game modes. You're also limited to 18-player matches instead of the 64-player matches that were possible in Call of Duty 4: Modern Warfare. Despite all this, the game has been well received and the in-house IW 4.0 engine renders the maps in gorgeous detail, making it a perfect candidate for OCC benchmarking. You start off the single player missions playing as Private Allen and jump right into a serious firefight. This is the point where testing will begin. Testing will be done using actual game play with FPS measured by Fraps.
- In Game settings to Maximum
- Fraps measured Gameplay
Higher = Better
The GTX 470 Hawk shows some muscle in this game with its performance numbers. In three out of four benchmark tests, the GTX 470 came out ahead of the HD 5870 when overclocked, a mighty respectable feat.