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Inno3D GTX 460 1GB OC Review

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Testing:

Call of Duty: Modern Warfare 2 is the latest iteration of the venerable first-person shooter series, Call of Duty. Despite its long, successful pedigree, the game is not without substantial criticism and controversy, especially on the PC. Aside from the extremely short campaign and lack of innovation, the PC version's reception was also marred by its lack of support for user-run dedicated servers, which means no user-created maps, no mods, and no customized game modes. You're also limited to 18-player matches instead of the 64-player matches that were possible in Call of Duty 4: Modern Warfare. Despite all this, the game has been well received and the in-house IW 4.0 engine renders the maps in gorgeous detail, making it a perfect candidate for OCC benchmarking. You start off the single player missions playing as Private Allen and jump right into a serious firefight. This is the point where testing will begin. Testing will be done using actual game play with FPS measured by Fraps.

Settings

  • In Game settings to Maximum
  • 4xAA
  • 16xAF
  • Fraps measured Gameplay

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Higher = Better

 

This time the GTX 460 skips right over to the GTX 465 - all other single-GPU cards battle back and forth. The frames are playable all the way to the highest resolution, although there is some choppy spots where the rate dips down.




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