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Nvidia GTX295 Performance Preview

ccokeman    -   December 18, 2008
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Testing:

Activision's Call Of Duty World at War goes right back to the bread and butter of the franchise - WWII FPS action. In this rendition, you start off in the South Pacific and move through a series of missions that flip back and forth between the Russian front and the island hopping advance toward the Imperial Japanese homeland. Included is a mission on Peliliu Island, arguably one of the more difficult and costly battles in the Pacific theater. The gameplay in the single player mode is rather short, but the game makes up for this shortcoming in online gameplay. If you thought COD4 looked nice, this game is amazing with the graphics maxed out playing at a large resolution. This game just may be my reason to move to a 30 inch monitor. I will use Fraps to measure a section of gameplay in the Semper Fi map on Makin Island to compare performance of these video cards.

Settings:

  • All in game settings to maximum
  • FPS measured via Fraps

 

 

 

 

 

 

 

 

 

 

Throughout the range of resolutions the GTX295 is ahead of the HD4870x2, usually by 10 frames per second or more. The single GPU cards drop off the radar up top at 1920x1200. The GTX 295 does seem to scale well only losing 5 frames per second from the lowest to the highest resolution.




  1. Introduction & Closer Look
  2. Specifications & Features
  3. Testing (Setup)
  4. Testing: Far Cry 2
  5. Testing: Left For Dead
  6. Testing: Crysis-Warhead
  7. Testing: Fallout 3
  8. Testing: Call of Duty World at War
  9. Testing: Dead Space
  10. Conclusion
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