Welcome Stranger to OCC!Login | Register

G.Skill Trident X 2400MHz Review

ccokeman    -   May 29, 2012
» Discuss this article (12)

Lowest Prices

Testing:

Part first-person shooter, part survival horror, Metro 2033 is based on the novel of the same name, written by Russian author Dmitry Glukhovsky. You play as Artyom in a post-apocalyptic Moscow, where you'll spend most of your time traversing the metro system, with occasional trips to the surface. Despite the dark atmosphere and bleak future for mankind, the visuals are anything but bleak. Powered by the 4A Engine, with support for DirectX 11, NVIDIA PhysX, and NVIDIA 3D Vision, the tunnels are extremely varied – in your travels, you'll come across human outposts, bandit settlements, and even half-eaten corpses. Ensuring you feel all the tension, there is no map and no health meter. Get lost without enough gas mask filters and adrenaline shots and you may soon wind up as one of those half-eaten corpses, chewed up by some horrifying manner of irradiated beast that hides in the shadows just waiting for some hapless soul to wander by.

 

Settings:

  • DirectX 11
  • DOF= Off
  • 4x MSAA
  • 16x AF
  • Global settings = Very High
  • PhysX = Off

 

 

 

 

 

 

 

 

 

 

 

 

Higher = Better

 

For the most part, memory speed is not a factor in typical gaming scenarios. However, the Trident X modules seem to show a positive trend of a few FPS higher in the 1920x1080 overclocked testing.




  1. Introduction & Closer Look
  2. Specifications & Features
  3. Testing: Setup & Overclocking
  4. Testing: PCMark Vantage, PCMark 7, Geekbench, Super Pi 1.5
  5. Testing: SiSoft Sandra 2012, AIDA64
  6. Testing: Metro 2033
  7. Conclusion
Random Pic
© 2001-2014 Overclockers Club ® Privacy Policy

Also part of our network: TalkAndroid, Android Forum, iPhone Informer, Neoseeker, and Used Audio Classifieds

Elapsed: 0.0820269585