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Gigabyte GTX 560 OC Review

RHKCommander959    -   May 17, 2011
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Testing:

Part first-person shooter, part survival horror, Metro 2033 is based on the novel of the same name, written by Russian author Dmitry Glukhovsky. You play as Artyom in a post-apocalyptic Moscow, where you'll spend most of your time traversing the metro system, with occasional trips to the surface. Despite the dark atmosphere and bleak future for mankind, the visuals are anything but bleak. Powered by the 4A Engine, with support for DirectX 11, NVIDIA PhysX and NVIDIA 3D Vision, the tunnels are extremely varied — in your travels, you'll come across human outposts, bandit settlements, and even half-eaten corpses. Ensuring you feel all the tension, there is no map and no health meter. Get lost without enough gas mask filters and adrenaline shots and you may soon wind up as one of those half-eaten corpses — chewed up by some horrifying manner of irradiated beast that hides in the shadows just waiting for some hapless soul to wander by.

 

Settings:

  • DirectX 11
  • AAA
  • 16xAF
  • Global settings = High
  • Physx = off

 

 

 

 

 

 

   

   

   

Higher = Better

 

The GTX 560 and GTX 460 score similarly again. The card was slightly behind the 6850 in Metro 2033.




  1. Introduction & Closer Look
  2. Closer Look: The Video Card
  3. Specifications & Features
  4. Testing: Setup & Overclocking
  5. Testing: Aliens vs Predator
  6. Testing: Metro 2033
  7. Testing: Crysis Warhead
  8. Testing: Call of Duty Modern Warfare 2
  9. Testing: Just Cause 2
  10. Testing: Unigine 2.1
  11. Testing: Battlefield Bad Company 2
  12. Testing: 3DMark 11
  13. Testing: 3DMark Vantage
  14. Testing: Temperatures
  15. Testing: Power Consumption
  16. Conclusion
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