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ECS GeForce GT 640 Review

formerstaff    -   May 13, 2013
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ECS GeForce GT 640 Specifications:

 

GPU Engine Specs:
 
CUDA Cores
384
Graphics Clock (MHz)
930
Texture Fill Rate (billion/sec)
28.8
Memory Specs:
 
Memory Clock
1.8 Gbps
Standard Memory Config
2048 MB
Memory Interface
DDR3
Memory Interface Width
128-Bit
Memory Bandwidth (GB/sec)
28.5
Feature Support:
 
OpenGL
4.2
Bus Support
PCI Express 3.0
Certified for Windows 7
Yes
Supported Technologies
3D Vision, Surround, DirectX 11, CUDA, PhysX
3D Vision Ready
Yes
Display Support:
 
Multi Monitor
Yes
Maximum Digital Resolution1
4096x2160
Maximum VGA Resolution
2048x1536
HDCP
Yes
HDMI2
Yes
Standard Display Connectors
Dual Link DVI-I, Dual Link DVI-D, Mini HDMI
Audio Input for HDMI
Internal
Standard Graphics Card Dimensions:
 
Length
5.70 inches
Height
4.38 inches
Width
Dual-width
Thermal and Power Specs:
 
Maximum GPU Tempurature (in C)
98C
Maximum Graphics Card Power (W)
65W
Minimum System Power Requirement (W)
350W
3D Vision Ready:
 
3D Blu-Ray
Yes
3D Photos
Yes

 

 

ECS GeForce GT 640 Features:

  • Kepler GPU Architecture:NVIDIA's Kepler GPU architecture has been designed from the ground up not just for maximum performance, but optimal performance per watt. The new SMX streaming multiprocessor is twice as efficient as the prior generation and the new geometry engine draws triangles twice as fast. The result is world class performance and the highest image quality in an elegant and power efficient graphics card
  • NVIDIA Surround with Up To Four Monitors: Simultaneously drive up to four independent 1080p displays for the ultimate multimedia or productivity workspace and expand a single application across all three displays for an immersive viewing perspective.
  • Blu-ray 3D Support: Connect your PC to any 3D enabled TV over HDMI and enjoy a cinematic 3D experience in your home with seamless support for 1080p Blu-ray 3D discs.
  • NVIDIA Adaptive Vertical Sync : Nothing is more distracting than framerate stuttering and screen tearing. The first tends to occur when framerates are low, the second when framerates are high. Adaptive V-Sync is a smarter way to render frames. At high framerates, V-sync is enabled to eliminate tearing, at low frame rates, it's disabled to minimize stuttering. It gets rid of distractions so you can get on with gaming.
  • New Anti-aliasing Mode: FXAA:  Anti-aliasing smoothes out jagged edges but can be demanding on framerates. FXAA is a new antialiasing technology that produces beautiful smooth lines with minimal performance impact. And with Kepler based GPUs, you'll be able to enable FXAA in hundreds of game titles through the NVIDIA Control Panel.

 

 

 

All information courtesy of ECS Elite Group @ http://www.ecs.com.tw/ECSWebSite/Product/Product_Detail.aspx?DetailID=1386&CategoryID=5&DetailName=Feature&MenuID=25&LanID=0




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