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ASUS ENGTX580 DirectCU II Review

ccokeman    -   August 18, 2011
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Testing:

Part first-person shooter, part survival horror, Metro 2033 is based on the novel of the same name, written by Russian author Dmitry Glukhovsky. You play as Artyom in a post-apocalyptic Moscow, where you'll spend most of your time traversing the metro system, with occasional trips to the surface. Despite the dark atmosphere and bleak future for mankind, the visuals are anything but bleak. Powered by the 4A Engine, with support for DirectX 11, NVIDIA PhysX and NVIDIA 3D Vision, the tunnels are extremely varied — in your travels, you'll come across human outposts, bandit settlements, and even half-eaten corpses. Ensuring you feel all the tension, there is no map and no health meter. Get lost without enough gas mask filters and adrenaline shots and you may soon wind up as one of those half-eaten corpses — chewed up by some horrifying manner of irradiated beast that hides in the shadows just waiting for some hapless soul to wander by.

 

Settings:

  • DirectX 11
  • AAA
  • 16x AF
  • Global settings = High
  • PhysX = Off

 

 

 

 

 

 

 

 

 

 

 

Higher = Better

 

In the Metro 2033 testing, the DirectCU II GTX 580 performs identically to the reference OC version from ASUS. With similar overclocks, the overclocked results are similar as well. In all six tests, the GTX 580 is the card that delivers the highest average frames per second.




  1. Introduction & Closer Look
  2. Closer Look: The Video Card
  3. Specifications & Features
  4. Testing: Setup & Overclocking
  5. Testing: Aliens vs. Predator
  6. Testing: Metro 2033
  7. Testing: Sid Meier's Civilization V
  8. Testing: HAWX 2
  9. Testing: Lost Planet 2
  10. Testing: Unigine Heaven Benchmark 2.5
  11. Testing: Just Cause 2
  12. Testing: Mafia II
  13. Testing: Battlefield Bad Company 2
  14. Testing: Futuremark 3DMark 2011
  15. Testing: Temperatures
  16. Testing: Power Consumption
  17. Conclusion
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