Asus EAH4870 Dark Knight Reviewtacohunter52 - April 20, 2009
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Call of Duty World at War:
Activision's Call Of Duty World at War goes right back to the bread and butter of the franchise - WWII FPS action. In this rendition, you start off in the South Pacific and move through a series of missions that flip back and forth between the Russian front and the island hopping advance toward the Imperial Japanese homeland. Included is a mission on Peliliu Island, arguably one of the more difficult and costly battles in the Pacific theater. The gameplay in the single player mode is rather short, but the game makes up for this shortcoming in online gameplay. If you thought COD4 looked nice, this game is amazing with the graphics maxed out playing at a large resolution. This game just may be the reason to move to a 30 inch monitor. I will use Fraps to measure a section of gameplay in the Semper Fi map on Makin Island, to compare performance of these video cards.
- All in-game settings to maximum
- FPS measured via Fraps
If the "Dark Knight" performed poorly in Bioshock, its performance in COD:WaW completely makes up for it. Let me break it down for you by resolution. In the low resolution the "Dark Knight" performed exactly the same as the GTX 260, but worse than the Sapphire 4870 and the 4890. An overclock didn't improve the "Knight's" standings, but it did add a few extra FPS. In the middle resolution the "Dark Knight" once again performed the same as the GTX 260. Not only that, it outperformed every other card and tied with the 4890. With an overclock the "Dark Knight" was able to beat every card. At the high resolution the "Dark Knight" was able to outperform every card except the 4890. Even with an overclock, the "Dark Knight" only lost to the 4890 by 1 FPS. I'd say the "Dark Knight" kicks some serious tail in this game.