Assassin's Creed Syndicate ReviewGuest_Jim_* -
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Once more into the Animus! Last year we saw the release of the unimpressive Assassin's Creed Unity, unless you consider its many issues impressive. This year Assassin's Creed Syndicate takes us to Victorian London where we hope to save the city and British Empire from Templar rule, and possibly save the franchise from becoming a buggy mess. Will the game and Frye twins succeed?
While I will go into more detail on the issues I experienced in the later sections, I want to mention here that I did have significant trouble capturing video. Both capture solutions I have used before, OBS and ShadowPlay, were unable to record video properly and at seemingly random times would freeze on a single frame, while the audio continued. This means the most awesome of awesome fights could be going on, but you would still just see me walking down a street from minutes earlier. Two videos I recorded with ShadowPlay were actually usable, so they will be embedded, but both also stutter despite the fact that the game did not stutter at those moments. Luckily ShadowPlay captures the FPS counter in the corner of the screen, allowing you to see the framrate I actually experienced.
Like the other games in the franchise, Syndicate is an action, adventure, and stealth title, but unlike previous games you get to play as two Assassins: twins Jacob and Evie Frye. While some missions do require you to play as a particular sibling, you are free to run around as the one you wish. Both characters have their own skill trees and gear, with some skills and gear being unique to them. (You cannot have Jacob running around with one of Evie's capes.) Items and experience are shared between them though, so playing as one will not neglect the other.
Time to move on to the rest of the review.