Abit IN9 32X-Max Wi-Fi Motherboardccokeman - April 6, 2007
Now that the system benchmarks are complete, we will move on to the video benchmarking portion of the review. At the time of this test I did not have 2 Nvidia video cards to use in SLI configuration. That being said, I will be using my trusty ATI 1900XT as the video card of choice for today's test. I was kind of hoping for a miracle and finding i could run a Crossfire configuration on this board but alas no luck. For today's test we will be using an assortment of games to test performance across platforms to look for a performance advantage.
The game tests that we use are as follows:
- Far Cry
- Flight Simulator X
- Call of Duty 2
- Quake 4
- Need For Speed (Most Wanted)
First up we have Far Cry. This game makes extensive use of pixel shaders and features Polybump normal mapping technology to increase character details.
We will be using the Hardware OC benchmarking utility version 1.7 with the following settings.
- Maximum quality option, Direct3D renderer
- Level: Volcano, demo: Volcano.tmd
- Pixel shader: model 2.0b
- Antialising: 4×
- Anisotrophic filtering: 8×
- HDR: disabled
- Geometry Instancing: disabled
- Normal-maps compression: disabled
Not really the kind of results I was expecting. It seems as though the single card was holding it's own.