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Ashes of the Singularity 1.0 Releases March 31

Category: Gaming
Posted: 02:42PM
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Ashes of the Singularity is an RTS game that many have been looking forward to and many have been enjoying as an early access title. One of the reasons the game has had so much interest is because its Nitrous 3D engine takes advantage of 64 bit, multi-core processors and multiple DirectX 12 features, including asynchronous compute and explicit multi-adapter rendering. This allows it, and the games built using it, to support far greater complexity in both visuals and gameplay than other engines by better utilizing the hardware components it has access to.

Now, after being an early access title since October, the 1.0 release has a launch date of March 31. With this release will come new features, including the ability to edit maps and the Ascendancy Wars campaign. This campaign will be non-linear, but if you want a different experience, there are also single player scenarios and skirmishes with the multi-core RTS AI powering the bots, as well as ranked multiplayer, and custom matches with friends and AI.

 

 

Source: Ashes of the Singularity Forum




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Crow47 on March 11, 2016 13:36

I'm definitely looking forward to picking this up once it releases. I've been in the mood for a good RTS game, and the fact it reminds me a lot of Supreme Commander is not a bad thing. 

 

I'm also excited to pick up my first DX12 game and see if going to AMD was worth the switch. 

Waco on March 11, 2016 14:09

I'm definitely looking forward to picking this up once it releases. I've been in the mood for a good RTS game, and the fact it reminds me a lot of Supreme Commander is not a bad thing.

I'm also excited to pick up my first DX12 game and see if going to AMD was worth the switch.

FYI, it's not much like SupCom at all. Visually, yes, but that's about it.

I hope they improve the feel before release, but this late in the cycle, I doubt it.

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