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New Screenshots Appear for Unreal Engine 4-Powered The Lost Pisces

Category: Gaming
Posted: 09:50AM

Epic's Unreal Engine 4 offers a wealth of advancements, not to mention some stunning visuals, for any games that use it, but right now there aren't a lot to go on. However, one of the upcoming UE4 games is The Lost Pisces from Sirenum, and recently some new screenshots and details of the game have appeared. The Lost Pisces, or rather just PISCES, is "an experiment in connecting a gamer with an artificial intelligence," according to an interview with designer and artist Dan Rutkowski, just in a way that's different from past instances. PISCES draws its inspirations from Hans Christian Andersen's "The Little Mermaid," where the mermaid is taken away and replaced with a machine that is simply terrified of disappearing. Rutkowski says this machine, the woman seen in the screenshots, is in search for a soul, much like in the original version of "The Little Mermaid," and wants to find that her life will go on after death.

Sirenum wants players to feel emotinally connected with the protagonist, especially since she learns from the players actions and becomes unique to each player. The team wants to create believable AI in PISCES, one that starts off as a blank slate, but learns and adapts from the player. The AI takes what we do and changes based on that, and if you happen to use a Kinect while playing, the faces you make while playing will reflect on the character. Playing with a Kinect isn't required, but perhaps recommended to get an even better connection with the AI.

PISCES takes place in a technological Atlantis, but the end of it when the water levels are rising and people are heading higher up into the mountains. There's a lot of snow and a lot of water, but no tropical paradise or anything of the sort. The action in the game takes place across three territories and there are loading areas between each one, but Rutkowski says PISCES is not linear. It is instead an open-world title in the sense of players are able to go wherever they like, climb rocks, dive with sharks, and explore any number of paths. If the AI were to follow a linear path, it would kind of take away from the whole point of the game, so it is good that Sirenum is doing just that.

There is combat in PISCES, but it is not the main focus of the game. Nevertheless combat cannot just be approached without a care, as it takes careful planning to survive the encounters. Some of the enemies are simply massive, and require a certain level of strategy to come out on top. Think more Shadow of the Colossus in that regard, where you need to plan the attack in some way in order to survive.

Originally the game was built in Unity, but made the switch to Unreal Engine 4 when it launched last year. Some elements may still be a little rough around the edges, but the developer is hard at work at making PISCES live up to some of the gorgeous games built with Unreal Engine in the past. The graphics need to match the story, and from the ones below, it is certainly well on its way to delivering a visually compelling ride.

Sirenum is planning to launch a Kickstarter for The Lost Pisces before long to help get the necessary funding to make everything a reality. It will also appear on Steam Greenlight to reach even more people. The game is currently planned for the PC and potentially more depending on how the Kickstarter goes. You can read more from the interview at the source below.

Source: OnlySP

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