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Microsoft's Phil Spencer Confirms Rise of the Tomb Raider is Merely a Timed Exclusive

Category: Gaming
Posted: 07:50AM

When news broke yesterday that Rise of the Tomb Raider would be coming exclusively to Xbox, Holiday 2015, fans of the long-standing, formerly multi-platform series were understandably angry. Most people (namely, not Xbox fanboys) assumed it was merely a timed exclusive, but the exact wording of the statements from both Microsoft and Crystal Dynamics left us scratching our heads. Eurogamer reached out to Microsoft's Phil Spencer, head of the Xbox division, to learn the truth, and he was surprisingly rather open about the whole thing:

I get the reaction I see. If I'm a PlayStation person all of a sudden I feel like, the franchise has gone. I didn't buy the IP. I didn't buy the studio. It's not mine. Where this thing will go over time, just like Dead Rising or Ryse, we'll see what happens with the game. I don't own every iteration of Tomb Raider.
I have Tomb Raider shipping next holiday exclusively on Xbox. It is Xbox 360 and Xbox One. I'm not trying to fake anybody out in terms of where this thing is. What they do with the franchise in the long run is not mine. I don't control it. So all I can talk about is the deal I have. I don't know where else Tomb Raider goes.

When asked how long the duration is, Spencer said he can't answer that, just like he can't divulge how much Microsoft paid to make it happen; it's a business deal between Microsoft and Square Enix. Many people are thinking that the exclusivity is for that Holiday 2015 period, and that the PC and PlayStation 4 versions will arrive Q1 2016. That seems a bit soon, plus doesn't account for the high likelihood of a delay. By the time Dead Rising 3 arrives on PC, it'll be roughly ten months after the Xbox One release. Ryse: Son of Rome doesn't have an exact PC release date yet, but it'll likely be close to a year after the Xbox One release. Hopefully PC and PlayStation 4 gamers won't have to wait that long for Rise of the Tomb Raider, but don't hold your breath.

Source: Eurogamer

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