Rise of the Tomb Raider Will Bring Motion Capture to the Next Level
If you thought the 2013 Tomb Raider reboot and its subsequent Definitive Edition version looked good – and yes, it looked quite good – just wait until the sequel Rise of the Tomb Raider comes out. Earlier today, actress Camilla Luddington, who voiced Lara Croft in the reboot and will be reprising her role in the sequel, tweeted out a photo "to show you just how awesomely detailed/realistic the next game will be." The photo shows a headshot of Camilla with "florescent paint that is sprayed all over my face to give 7000 points of ref!!!" For comparison, Camilla said that normal mocap dots marked on a face are only 90 point of reference; so yes, if you do the math, this new method is more than 77 times greater. Only visible under black light, Camilla said it takes just under an hour to apply all that paint.
Tomb raider fans-I'm about to tweet a pic with an explanation to show you just how awesomely detailed/realistic the next game will be...— Camilla Luddington (@camilluddington) August 7, 2014
Continued: it should be noted that normal mocap "dots" marked on a face are only 90 points ref... This means a MUCH more realistic capture— Camilla Luddington (@camilluddington) August 7, 2014
Tomb Raider was my personal 2013 Game of the Year. While the gameplay was solid, what really made it shine was the emotional, well-scripted story. Capturing that emotion on Lara's face even more should make Rise of the Tomb Raider even better, as long as they don't skimp on the textures. Thank god Square Enix and Crystal Dynamics are putting last-gen behind them! In the meantime, since Rise of the Tomb Raider was unveiled during Microsoft's E3 2014 Press Conference, I never posted the Announcement Trailer...enjoy!
Rise of the Tomb Raider is expected to arrive Holiday 2015 for PC, PlayStation 4, and Xbox One.