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Kinect for Windows v2 Sensor Releasing July 15 for $199

Category: Gadgets
Posted: July 7, 2014 10:31AM
Author: ClayMeow


While the Kinect that shipped with the Xbox 360 was compatible with PCs, the one that ships with the Xbox One is not, thanks in part to a proprietary connection. After the Xbox One controller finally received official Windows drivers last month, now Microsoft is readying Kinect for Windows v2 for public release. But don't get too excited just yet.

The Kinect for Windows v2 Sensor is priced at a whopping $199 on the Microsoft Store. This seems a bit at odds with the new Kinect-free Xbox One selling for $100 less than the one bundled with Kinect. The explanation (other than greed?) may be because this isn't really intended for public consumption just yet, but rather developers. Just look at the product description:

The Kinect for Windows v2 sensor gives developers more of the precision, responsiveness, and intuitive capabilities they need to develop interactive voice- and gesture-based applications for the Windows desktop and Windows Store. The v2 sensor is intended for use with the Kinect for Windows software development kit (SDK) 2.0. Learn more at the Kinect for Windows Dev Center.

Note: The Kinect for Windows v2 sensor does not ship with any software. It is intended for use with the Kinect for Windows SDK 2.0 (licensed separately) and will operate only with applications developed for Kinect for Windows v2. Developers can use the Kinect for Windows SDK 2.0 to build applications with C++, C#, VB.Net, Cx, or JavaScript.

So it's highly likely the price is inflated so mostly developers purchase one and not general consumers, similar to what the Oculus Rift has been doing with its dev kits. It's a little weird that Microsoft doesn't outright state that though. Nevertheless, considering there are no applications to presently take advantage of it, there's really no reason for anyone other than developers to buy one.

Source: Microsoft Store via PC Gamer



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