Google Demonstrates Unreal Engine 4 Running on Android L with AEP
Yesterday, during Google's annual I/O event, the company provided a sneak peek of its latest version of Android OS, Android L, with a Preview Release coming later today. One of the major features from a gamer standpoint is the Android Extension Pack (AEP), which "adds powerful new extensions to OpenGL ES, the mobile graphics standard." To demonstrate just how close AEP brings mobile graphics to PC graphics levels, Google showed off Epic's "Rivalry" Unreal Engine 4 demo, running on NVIDIA's Tegra K1 chip.
As Epic founder Tim Sweeney put it: "In less than three weeks we were able to port content built for high-end PC and the DirectX 11 graphics API to Android and Google's AEP (Android Expansion Pack) extensions for ES 3.1. Developers can deliver incredible graphical complexity on a mobile chipset thanks to Tegra K1 and AEP." Of course, running such intense graphics on a handheld device probably comes at a pretty hefty battery life cost.
Source: NVIDIA Blog