New Call of Duty: Advanced Warfare Details Emerge; Separate Studio Working on Last-Gen Version
Call of Duty: Advanced Warfare was officially announced yesterday with a reveal trailer featuring Academy Award winner Kevin Spacey, and now details on the game are slowly trickling in. According to a press release from publisher Activision, "this is the first iteration of [its] expanded three-year development cycle allowing the debut lead title from Sledgehammer Games an added year of studio development." The extra development time has allowed Sledgehammer to "create a near photorealistic world unlike any Call of Duty before," and employ new performance capture and facial animation techniques. It also helps that Advanced Warfare is being developed specifically for PC, PlayStation 4, and Xbox One, while GameSpot is reporting that a separate unnamed studio is handling the PlayStation 3 and Xbox 360 versions.
According to Activision, Advanced Warfare is set in the year 2054, where "a private military corporation (PMC) has emerged with the power to rescue humanity from a devastated world struggling to rebuild after a global attack on its military and infrastructure." Players take on the role of an advanced soldier empowered by cutting-edge exoskeleton abilities, technological advancements, and high-tech gear. The aforementioned exoskeleton abilities include such things as boost jumps, cloaking, and enhanced strength or speed – in other words, Sledgehammer is borrowing heavily from Crysis. Players will also have access to directed-energy weapons, which would presumably disable such abilities and/or vehicles.
Call of Duty: Advanced Warfare is scheduled to release on November 4 for PC, PlayStation 4, and Xbox One. It is unclear at this time whether the PlayStation 3 and Xbox 360 versions will release on that same date.
Source: Press Release and GameSpot