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DirectX 11.1 Restricted to Windows 8

Category: Operating Systems
Posted: 08:19PM

Sorry PC gamers, but Microsoft's latest DirectX revision is reserved for the newest OS. Microsoft announced DirectX 11.1 requires Windows 8 and there are "no plans" to back-port it to Windows 7, like how DX11 was added to Vista. One of the improvements DX11.1 brings is native support for stereoscopic 3D instead of having to rely on NVIDIA 3D Vision or AMD HD3D. Gamers haven't rushed to embrace the 3D movement with open arms like some industry members had hoped, so the lack of native stereoscopic 3D may or may not be seen as a loss for Windows 7/Vista users.

DX11.1 also has better support for graphics virtualization, the ability to apply shader-based filters to streaming video, and power conservation provisions for laptop users. If none of those sound entirely compelling to you, well, there's nothing wrong with sticking to Windows 7/Vista for the time being. Maybe if the eventual DirectX 12 requires Windows 8 (or maybe even Windows 9), then there'd be a reason to upgrade.

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Skidmarks on November 13, 2012 12:37AM
DX 11.1 is no big deal. M$ is welcome to it.
masterbinky on November 13, 2012 07:28AM
Nice to know M$ isn't giving up on trying to cram OS upgrades down people's throats. Games are still being written in DX9 then upgraded to DX10/11 by adding in a couple filters/functions. Maybe the DirectX fragmentation will finally push more devs back to *shudder* OpenGL. It'd be nice to see more Linux games, and with steam on linux it could even be a good business decision.
_TheAlexO on November 13, 2012 10:15AM
wow that's annoying
slick2500 on November 14, 2012 12:07PM
Its Windows Vista Direct X 10 all over again.

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