3D Deformable Object Library Released as Open SourceCategory: Science & Technology
Posted: August 22, 2012 05:45AM
Recently a researcher from the University of Southern California released the world's most comprehensive library of 3D deformable objects as open source software. The library has existed for years, but the software was made specifically to be shared as it I now, in the hopes that anybody can use it and improve it. Advanced language constructs in C and C++ were even avoided, to make it easier for any programmer to approach.
The software, Vega, gives the user the ability to apply any force to an object as it divides it up into tetrahedrons and models how they interact. Though it has been optimized for speed, Vega is able to handle complex objects that consist of hundreds of thousands of tetrahedrons.
One of the hopes for Vega is that it will be used by animation and game artists, to give their creations more accurate deformations. In fact, starting later this year such students at USC will be taught how to integrate it into their games.