Almost everyone is waiting on Sony and Microsoft to deliver on the next-generation of video game consoles. The PlayStation 3 and Xbox 360 have been around for quite a while (2006 for the PS3 and 2005 for the 360), yet neither company has committed to anything solid about the next-gen. Sony has often said the PS3 will be around for ten years and Microsoft has tended to echo that sentiment, which would put a new console from either one releasing in 2015 at the earliest. Technology advances by leaps and bounds in a year, sometimes even less, yet the PS3 and 360 are getting by on technology that was cutting edge nearly a decade ago. Sure, virtually all games nowadays look far better than in 2004, yet some companies are not happy with just how long this current console generation has lasted. We have already seen Epic show off Unreal Engine 4 and Square Enix debut the Luminous engine, and it is one executive from the latter that is sounding off on this current generation.
Square Enix's worldwide technology director Julien Merceron believes the current console generation has been around for "way too long" and is a major problem. Some developers look forward to the next-generation, and when that does not come, Merceron believes those developers switched to other platforms, like iOS. If those developers found success on iOS or even Android, odds are that is what all future games from the studios will be designed for. The emergence of alternative gaming platforms can be attributed directly to Sony and Microsoft's insistence on a long life cycle for the current generation. That is both a blessing and a curse, but at least there are new ways to get your game on aside from the consoles.
Merceron has plenty more to say about the current and next-generation game consoles, graphics technology, and the mobile gaming market. You can read the full interview at the source and leave any comments on the matter below.