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Square Enix Executive Believes Current Generation has Been Around 'Way Too Long'

Category: Gaming
Posted: July 10, 2012 09:06PM
Author: bp9801

Almost everyone is waiting on Sony and Microsoft to deliver on the next-generation of video game consoles. The PlayStation 3 and Xbox 360 have been around for quite a while (2006 for the PS3 and 2005 for the 360), yet neither company has committed to anything solid about the next-gen. Sony has often said the PS3 will be around for ten years and Microsoft has tended to echo that sentiment, which would put a new console from either one releasing in 2015 at the earliest. Technology advances by leaps and bounds in a year, sometimes even less, yet the PS3 and 360 are getting by on technology that was cutting edge nearly a decade ago. Sure, virtually all games nowadays look far better than in 2004, yet some companies are not happy with just how long this current console generation has lasted. We have already seen Epic show off Unreal Engine 4 and Square Enix debut the Luminous engine, and it is one executive from the latter that is sounding off on this current generation.

Square Enix's worldwide technology director Julien Merceron believes the current console generation has been around for "way too long" and is a major problem. Some developers look forward to the next-generation, and when that does not come, Merceron believes those developers switched to other platforms, like iOS. If those developers found success on iOS or even Android, odds are that is what all future games from the studios will be designed for. The emergence of alternative gaming platforms can be attributed directly to Sony and Microsoft's insistence on a long life cycle for the current generation. That is both a blessing and a curse, but at least there are new ways to get your game on aside from the consoles.

Merceron has plenty more to say about the current and next-generation game consoles, graphics technology, and the mobile gaming market. You can read the full interview at the source and leave any comments on the matter below.



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Guest comment
choco smith on July 10, 2012 10:46PM
Finally an article that states the truth. We don't need no slimming of 5 year old tech. We need new tech. Would you buy a laptop or phone that has 5 year old tech but slimmer? No more propaganda about "plenty more left in current gens" Give us new hardware more frequently. You don't need to make it bleeding edge if the cycles are more frequent. Making a much cheaper console. Worse case have a 3 year hardware cycle with support (like lower resolution) for previous, essentially makes it still a 6 year cycle software cycle.
potatochobit on July 10, 2012 11:34PM
considering FFXIV is one of the biggest pieces of crap ever made and it took them 3 years to do it - square really has not room to talk about 'progress'.
masterbinky on July 11, 2012 09:46AM
I can't wait until the console incentive to hold back on using new programming tools and APIs is cleared for at least a bit. That is my biggest beef with consoles, otherwise we wouldn't still be seeing AAA budget PC games released using a 10yr, 2 generation old API.
Guest comment
Rakimoto on July 11, 2012 08:29PM
Game still looks damn good, which is what is relevant to this article.

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