The other day came the news that 38 Studios and Big Huge Games have laid off the entire staff at both companies. Earlier this year the studios' first game, Kingdoms of Amalur: Reckoning, released to a good deal of critical acclaim and even sold nearly a million copies, but 38 Studios was unable to repay its loans. Sadly, the layoff of the entire staff will take its toll on the game, as Kingdoms of Amalur: Reckoning will not receive a patch to fix any of its remaining problems. The former lead designer, Ian Frazier, announced on the game's official forums that a patch was being worked on but the unfortunate closure of the studio means gamers will never get it. The developers wanted to work on a patch right away, but were unable to do so for reasons Frazier did not discuss.
A PC-only patch was given the greenlight eventually, and while the developers wanted one for all platforms, were happy to begin implementing fixes for the PC game. The patch was supposed to have fixed a variety of bugs, added a new camera feature, and even two new difficulty modes, but now it is all gone. Perhaps an unofficial patch can take its place, but this is just another sad tale in the fate of Reckoning and its creators.