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L.A. Noire Complete Edition Headed to PC, System Requirements Revealed

Category: Gaming
Posted: September 28, 2011 06:28PM
Author: bp9801

The other day, we told you that L.A. Noire would be getting a Complete Edition launch on the consoles and possibly the PC. Well, today we now know that the PC version will indeed be the Complete Edition, which brings with it all the previously released DLC. The PC version will also get the bonus of some improved graphics, keyboard remapping, gamepad support, and NVIDIA 3D Vision. L.A. Noire Complete Edition will launch on November 8th in North America and November 11th in Europe, just in time for the busy Holiday season. The game will be available on disc, on Steam, and on OnLive. We also have the system requirements for the game, and the most interesting part of that is the amount of RAM required. Rockstar has it ranging between 2GB and 8GB, which makes it one of the first times that a PC game is actually recommending 8GB of RAM. That is good news for people who have 8GB or more, but bad news for those who are still using 4GB.

System Specifications:

  • Operating System: Windows 7 / Windows Vista Service Pack 1 / Windows XP Service Pack 3 / OnLive for PC or Mac
  • Processor: Intel Dual Core 2.2GHz to Quad Core 3.2GHz / AMD Dual Core 2.4GHz to Quad Core 3.2GHz 
  • RAM: 2GB to 8GB
  • Hard drive space: 16GB 
  • Video Card: NVIDIA GeForce 8600 GT 512MB to NVIDIA GeForce GTX 580 1536MB / Radeon HD 3000 512MB to Radeon HD 6850 1024MB  
  • Sound Card: 100% DirectX 9 Compatible 
  • DVD Drive

Aside from the RAM, there are no real surprises here on the system specifications front. The hard drive space is getting to be a pretty standard affair, and with the price of 1TB+ drives the way they are, you should not be worried about that. So, will you need any upgrades for L.A. Noire Complete Edition?



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Progeny on September 28, 2011 06:46PM
Metro 2033 was actually the first to recommend the use of 8GB or even more.
AlexWarren on September 28, 2011 06:47PM
2GB - 8GB is a HUGE range. They could have narrowed it down a bit by doing a little more testing. There is no way you'll need 8GB of ram for a console port unless they really screwed something up in the process of porting it. I understand background programs and windows itself need some ram, but the XBOX 360 has old 512MB of ram. What is going on here? Did they really improve the graphics that much?
scorpain on September 28, 2011 09:14PM
I'm guessing the range is minimum/recommended, BF3 has roughly the same required specs for its minimum to recommended :)
AlexWarren on September 29, 2011 09:00PM
Ah, I missed that somehow, that make sense now. 8GB is just insane though haha

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