PC Version of Borderlands 2 NOT a Console PortCategory: Gaming
Posted: September 7, 2011 01:35PM
I'm sure if you're a gamer and/or read our news posts on a daily basis, you know Borderlands 2 is in development, you've watched the teaser and recently leaked video, and you heard the original Borderlands is being patched with Steamworks support on Friday, in large part to test things out for the sequel. Kotaku sat down with Gearbox's art director Jeramy Cooke and learned a bit more about the sequel to one of the sleeper hits of 2009. Cooke spoke about Borderlands 2's varied environments, the distinctiveness of the gun manufacturers, and evolving the game's art style even further. But the best news of all for us PC gamers is what he said about the user interface for the PC version:
We had a ton of fans who played the game on PC, but they honestly got a port of the console game. We heard a lot of fans say, 'Hey, you didn't really take care of us here.' So, we completely ripped out the UI — there's a completely new UI for PC, it's mouse-driven, supports drag-and-drop, all of the things that you would expect in a PC title. It'll be a lot more fun for people.
PC games ported over from their console brethren have always frustrated PC gamers and was the one main gripe toward the original Borderlands that always came up in conversations and reviews. As such, it's nice to see that Gearbox is taking user feedback to heart and giving us a game that will take advantage of some of the PC's strengths.