The battle with piracy has more than taken its toll on legitimate PC gamers. We have to deal with a limited number of installs for games or worse yet, be forced to always have an Internet connection just to play the single player campaign of the newest game. Ubisoft uses the latter option, the "always-on" one, and it was met with some degree of backlash in games like Assassin's Creed II and Silent Hunter V. That draconian DRM system appeared to disappear for a while, but now, with Driver: San Francisco, it will return. Ubisoft sees its DRM system as a "success" and has even seen a clear reduction in piracy of its titles that require that always-on connection. The DRM Ubisoft uses is generally seen as the harshest in the industry, because if no Internet connection is detected, you cannot play the game. This also means that a server issue on Ubisoft's end could spell an end to your playtime until the issue is resolved. It will be interesting to see what kind of criticism Ubisoft gets this time around for the DRM in Driver: San Francisco, but it does appear the always-on Internet connection may become a requirement for more games.