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Why Sony's Playstation Move is NOT a Wii-mote

Category: Gaming, Manufacturers, Input Devices, Gadgets
Posted: 07:45PM

Well Sony has finally revealed the official name for it's motion controller: Playstation Move. While it looks suspiciously like a Wiimote, there are several discerning features. One, there are no AA batteries to die. Both controllers utilize built in rechargeable batteries that use the same mini-usb cable that the regular PS3 controllers use. Second, the Move controller does NOT have to be pointed at the TV for it to work. By using the Sony Eyetoy camera as well as built in motion sensors, the Move will continue to work even if the Eyetoy camera is blocked. Another pretty cool feature is the ability for it to recognize movement in in the Z-plane. Since the Move controller has a colored sphere on the end, the Eyetoy camera can tell if you move away (sphere gets smaller) or closer (sphere gets larger) to your TV. 

I don't know about you, but I can't stand the Wii-mote, it's jittery-ness and lack of accuracy really annoy me, it will be interesting to see how this compares. What do you think of the Playstation Move? Let us know in the comments or forums.

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Guest comment
Nahuel on March 10, 2010 08:45PM
Playstation move ?? what the f**k ??? this is a desperate move I would rather say, they don't know what to do with the new natal thing, it really makes me laugh ... and I don't own an xbox 360 neither a PS3 I'm a pc gamer ...obviously natal rocks the hell out of playstation move.
TropicalPreist on March 11, 2010 04:07AM
i wouldn't sugar coat it it's a complete rip from the wii.
Puck on March 11, 2010 07:40AM
Indeed, it is clearly a wiimote ripoff. Also, out of the box they are fairly jittery but the wii remotes are dead on accurate with the motion plus attachment.
d3bruts1d on March 11, 2010 08:15AM
+1 I find the WiiMotes w/ MotionPlus very accurate.
Guest comment
chris on March 12, 2010 12:30PM
Of course it looks like the wii mote thats the practical hold a motion controller. Unless they did no controller like project natal, I don't see how else you could design a comfortable controller.

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