AMD Demonstrates DirectX 11
At a press conference in Taipei, Taiwan today, AMD showcased the world’s first Microsoft DirectX 11 graphics processor. AMD showed the faster application performance and some new game features, with the technology set to be released late 2009. The list of features includes two mature, AMD-developed technologies in DirectX 11:
- Tessellation, which will allow higher quality and better performing games by making use of the newer AMD technology.
- The compute shader, which will help make Windows 7 run faster using AMD technology. One example is by allowing users to simply drag-and-drop video to portable media players rather than having to run a conversion program.
Others features include Fetch4, custom filter anti-aliasing and high-definition ambient occlusion shading. The development of DirectX11 relied heavily on AMD graphics technology, which means that it will be almost tailored for use on their new graphics cards. Should be interesting to actually see what DirectX 11 brings to the gaming world.