Companies never seem to learn their lesson. Electronic Art's Spore was poised to break records. For the past few years, it has been one of the most highly-anticipated games, appealing to both casual and hardcore gamers. And like its previous cross-over hit series The Sims, Spore looked like it was going to be just as well received. But then it happened. Spore went gold, EA stated that its DRM protection limited the installs to just three times, and almost immediately the negative user reviews across the Internet came pouring in. Just a quick glance at reviews at such sites like Amazon and Newegg reveals the backlash. Most reviews are one-star bashes, all with DRM protection being the reason. In fact, the majority of those negative reviews are from people who have refused to purchase the game, either opting to illegally download the game, or simply not acquire it at all. For those that have purchased the game, the reviews of the gameplay itself are highly positive. So did EA make a big mistake? All signs point to yes. Personally, though I hate when companies do this, if past experience tells us anything, EA will eventually remove the restrictions with a patch.