DailyTech - Back in August of this year when Sony was touting the 1080p functionality on its PlayStation 3, Microsoft was downplaying the feature saying that it was all hype. Microsoft Director of Technical Strategy for Xbox Live had this to say about 1080p support on the PS3 at the time: The PS3 has roughly the same pixel-pushing capabilities as the Xbox 360. Don't need to take my word for it, it'll be obvious soon enough over the next year. Even if this wasn't the case, consider we now live in a multi-platform development world, and that the current sweet spot developers are targeting is 720p due to the extremely similar system specifications. Simply put, a developer who is planning to release their game for both the Xbox 360 and the PS3 will aim for a common attainable ground. In fact, I'll stick my neck out and predict that that you won't see any 1080"x" games for the PS3 this year. Well to the surprise of many in the gaming world, Microsoft did a 180 at the end of September and said that it would indeed support 1080p on the Xbox 360 with a Dashboard update. Adding this feature to the console would at least leave one less bullet-point that Sony could hold over Microsoft's head. As scheduled, Microsoft released its Fall Dashboard on October 31 which added support for 1080p over VGA and component cables. So the Xbox 360 gets 1080p, all is right with the world, and we can all game in peace... right?